The purpose of this library is to implement LZ4 compression/decompression, as documented at the official LZ4 repository:
https://github.com/lz4/lz4/blob/dev/doc/lz4_Block_format.md
The files in this directory are developed as a separate project at:
https://github.com/gorhill/lz4-wasm
The purpose is to instanciate a WebAssembly- or pure javascript-based LZ4 block codec.
If the choosen implementation is not specified, there will be an attempt to create a WebAssembly-based instance. If for whatever reason this fails, a pure javascript-based instance will be created.
The script for either instance are dynamically loaded and only when needed, such that no resources are wasted by keeping in memory code which won't be used.
This contains the code to instanciate WebAssembly-based LZ4 block codec. Note
that the WebAssembly module is loaded using a same-origin fetch, hence
ensuring that no code outside the package is loaded.
This contains the code to instanciate pure javascript-based LZ4 block codec.
This is used as a fallback implementation should WebAssembly not be available for whatever reason.
This is the WebAssembly module, loaded by lz4-block-codec-wasm.js using a
same-origin fetch.
The WebAssembly source code used to generate the WebAssembly module lz4-block-codec.wasm.
wat2wasm ./lz4-block-codec.wat -o ./lz4-block-codec.wasm
wasm-opt ./lz4-block-codec.wasm -O4 -o ./lz4-block-codec.wasm
You can get wat2wasm at https://github.com/WebAssembly/wabt, and wasm-opt at https://github.com/WebAssembly/binaryen.