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package net.hypixel.api;
import com.google.common.base.Preconditions;
import com.google.gson.Gson;
import com.mastfrog.netty.http.client.HttpClient;
import com.mastfrog.netty.http.client.ResponseFuture;
import com.mastfrog.netty.http.client.ResponseHandler;
import net.hypixel.api.reply.*;
import net.hypixel.api.util.APIUtil;
import net.hypixel.api.util.Callback;
import net.hypixel.api.util.HypixelAPIException;
import org.apache.commons.lang3.StringEscapeUtils;
import java.util.UUID;
import java.util.concurrent.locks.ReentrantReadWriteLock;
@SuppressWarnings("unused")
public class HypixelAPI {
private static final String BASE_URL = "https://api.hypixel.net/";
private static HypixelAPI instance;
private final Gson gson;
private final ReentrantReadWriteLock lock;
private final HttpClient httpClient;
private UUID apiKey;
private HypixelAPI() {
gson = new Gson();
lock = new ReentrantReadWriteLock();
httpClient = new HttpClient();
}
/**
* Gets the existing HypixelAPI, or constructs a new one
*
* @return The HypixelAPI
*/
public static HypixelAPI getInstance() {
if (instance == null) {
instance = new HypixelAPI();
}
return instance;
}
/**
* Call this method when you're finished requesting anything from the API.
* The API maintains it's own internal threadpool, so if you don't call this
* the application will never exit.
*/
public void finish() {
httpClient.shutdown();
instance = null;
}
/**
* Call this method to set the API key
*
* @param apiKey The API key to set
*/
public void setApiKey(UUID apiKey) {
Preconditions.checkNotNull(apiKey);
lock.writeLock().lock();
try {
this.apiKey = apiKey;
} finally {
lock.writeLock().unlock();
}
}
/**
* Call this method to get information about this API's key
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #getKeyInfo(net.hypixel.api.util.Callback) The asynchronous version of this method
*
* @return The KeyReply from the API
* @throws net.hypixel.api.util.HypixelAPIException A wrapper for any exceptions that occur.
*/
public KeyReply getKeyInfoSync() throws HypixelAPIException {
return getKeyInfoSync(apiKey);
}
/**
* Call this method to get information about this API's key
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param callback The callback to execute when finished
*/
public void getKeyInfo(Callback<KeyReply> callback) {
getKeyInfo(apiKey, callback);
}
/**
* Call this method to get information about the provided API key
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #getKeyInfo(java.util.UUID, net.hypixel.api.util.Callback) The asynchronous version of this method
*
* @param apiKey The key to get information about
* @return The KeyReply from the API
* @throws net.hypixel.api.util.HypixelAPIException A wrapper for any exceptions that occur.
*/
public KeyReply getKeyInfoSync(UUID apiKey) throws HypixelAPIException {
lock.readLock().lock();
try {
SyncCallback<KeyReply> callback = new SyncCallback<>(KeyReply.class);
if (doKeyCheck(callback)) {
try {
get(BASE_URL + "key?key=" + apiKey.toString(), callback).await();
} catch (InterruptedException e) {
throw new HypixelAPIException(e);
}
}
if(callback.failCause!=null) {
throw new HypixelAPIException(callback.failCause);
} else {
return callback.result;
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get information about the provided API key
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param apiKey The key to get information about
* @param callback The callback to execute when finished
*/
public void getKeyInfo(UUID apiKey, Callback<KeyReply> callback) {
lock.readLock().lock();
try {
if (doKeyCheck(callback)) {
get(BASE_URL + "key?key=" + apiKey.toString(), callback);
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to find a guild's ID
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #findGuild(String, String, net.hypixel.api.util.Callback) The asynchronous version of this method
*
* @param name The name of the guild, optional
* @param player A player in the guild, optional
* @return The FindGuildReply from the API
* @throws net.hypixel.api.util.HypixelAPIException A wrapper for any exceptions that occur.
*/
public FindGuildReply findGuildSync(String name, String player) throws HypixelAPIException {
lock.readLock().lock();
try {
SyncCallback<FindGuildReply> callback = new SyncCallback<>(FindGuildReply.class);
if (doKeyCheck(callback)) {
String args;
if (name != null) {
args = "byName=" + StringEscapeUtils.escapeHtml4(name);
} else if (player != null) {
args = "byPlayer=" + StringEscapeUtils.escapeHtml4(player);
} else {
throw new HypixelAPIException("Neither name nor player was provided!");
}
try {
get(BASE_URL + "findGuild?key=" + apiKey.toString() + "&" + args, callback).await();
} catch (InterruptedException e) {
throw new HypixelAPIException(e);
}
}
if(callback.failCause!=null) {
throw new HypixelAPIException(callback.failCause);
} else {
return callback.result;
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to find a guild's ID
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param name The name of the guild, optional
* @param player A player in the guild, optional
* @param callback The callback to execute when finished
*/
public void findGuild(String name, String player, Callback<FindGuildReply> callback) {
lock.readLock().lock();
try {
if (doKeyCheck(callback)) {
String args;
if (name != null) {
args = "byName=" + StringEscapeUtils.escapeHtml4(name);
} else if (player != null) {
args = "byPlayer=" + StringEscapeUtils.escapeHtml4(player);
} else {
callback.callback(new HypixelAPIException("Neither name nor player was provided!"), null);
return;
}
get(BASE_URL + "findGuild?key=" + apiKey.toString() + "&" + args, callback);
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a guild's object
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #getGuild(String, net.hypixel.api.util.Callback) The asynchronous version of this method
*
* @param id The ID of the guild
* @return The GuildReply from the API
* @throws HypixelAPIException A wrapper for any exceptions that occur.
*/
public GuildReply getGuildSync(String id) throws HypixelAPIException {
lock.readLock().lock();
try {
SyncCallback<GuildReply> callback = new SyncCallback<>(GuildReply.class);
if (doKeyCheck(callback)) {
if (id == null) {
callback.callback(new HypixelAPIException("Guild id wasn't provided!"), null);
} else {
try {
get(BASE_URL + "guild?key=" + apiKey.toString() + "&id=" + StringEscapeUtils.escapeHtml4(id), callback).await();
} catch (InterruptedException e) {
throw new HypixelAPIException(e);
}
}
}
if(callback.failCause!=null) {
throw new HypixelAPIException(callback.failCause);
} else {
return callback.result;
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a guild's object
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param id The ID of the guild
* @param callback The callback to execute when finished
*/
public void getGuild(String id, Callback<GuildReply> callback) {
lock.readLock().lock();
try {
if (doKeyCheck(callback)) {
if (id == null) {
callback.callback(new HypixelAPIException("Guild id wasn't provided!"), null);
} else {
get(BASE_URL + "guild?key=" + apiKey.toString() + "&id=" + StringEscapeUtils.escapeHtml4(id), callback);
}
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a player's friends
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #getFriends(String, net.hypixel.api.util.Callback) The asynchronous version of this method
*
* @param player The player to find friends of
* @return The FriendsReply from the API
* @throws HypixelAPIException A wrapper for any exceptions that occur.
*/
public FriendsReply getFriendsSync(String player) throws HypixelAPIException {
lock.readLock().lock();
try {
SyncCallback<FriendsReply> callback = new SyncCallback<>(FriendsReply.class);
if (doKeyCheck(callback)) {
if (player == null) {
callback.callback(new HypixelAPIException("No player was provided!"), null);
} else {
try {
get(BASE_URL + "friends?key=" + apiKey.toString() + "&player=" + StringEscapeUtils.escapeHtml4(player), callback).await();
} catch (InterruptedException e) {
throw new HypixelAPIException(e);
}
}
}
if(callback.failCause!=null) {
throw new HypixelAPIException(callback.failCause);
} else {
return callback.result;
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a player's friends
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param player The player to find friends of
* @param callback The callback to execute when finished
*/
public void getFriends(String player, Callback<FriendsReply> callback) {
lock.readLock().lock();
try {
if (doKeyCheck(callback)) {
if (player == null) {
callback.callback(new HypixelAPIException("No player was provided!"), null);
} else {
get(BASE_URL + "friends?key=" + apiKey.toString() + "&player=" + StringEscapeUtils.escapeHtml4(player), callback);
}
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a player's session
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #getSession(String, net.hypixel.api.util.Callback)
*
* @param player The player to get the session of
* @return The SessionReply from the API
*/
public SessionReply getSessionSync(String player) {
lock.readLock().lock();
try {
SyncCallback<SessionReply> callback = new SyncCallback<>(SessionReply.class);
if (doKeyCheck(callback)) {
if (player == null) {
throw new HypixelAPIException("No player was provided!");
} else {
try {
get(BASE_URL + "session?key=" + apiKey.toString() + "&player=" + StringEscapeUtils.escapeHtml4(player), callback).await();
} catch (InterruptedException e) {
throw new HypixelAPIException(e);
}
}
}
if (callback.failCause != null) {
throw new HypixelAPIException(callback.failCause);
} else {
return callback.result;
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a player's session
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param player The player to get the session of
* @param callback The callback to execute when finished
*/
public void getSession(String player, Callback<SessionReply> callback) {
lock.readLock().lock();
try {
if (doKeyCheck(callback)) {
if (player == null) {
callback.callback(new HypixelAPIException("No player was provided!"), null);
} else {
get(BASE_URL + "session?key=" + apiKey.toString() + "&player=" + StringEscapeUtils.escapeHtml4(player), callback);
}
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a player's object
* This method is synchronous and will block the thread until the request is completed and returned.
* It is preferred to use the asynchronous counterpart to this method.
*
* @see #getPlayer(String, java.util.UUID, net.hypixel.api.util.Callback) The asynchronous version of this method
*
* @param player The name of the player, optional
* @param uuid The uuid of the player, optional
* @return The PlayerReply from the API
* @throws HypixelAPIException A wrapper for any exceptions that occur.
*/
public PlayerReply getPlayerSync(String player, UUID uuid) throws HypixelAPIException {
lock.readLock().lock();
try {
SyncCallback<PlayerReply> callback = new SyncCallback<>(PlayerReply.class);
if (doKeyCheck(callback)) {
String args;
if (player != null) {
args = "name=" + StringEscapeUtils.escapeHtml4(player);
} else if (uuid != null) {
args = "uuid=" + APIUtil.stripDashes(uuid);
} else {
throw new HypixelAPIException("Neither player nor uuid was provided!");
}
try {
get(BASE_URL + "player?key=" + apiKey.toString() + "&" + args, callback).await();
} catch (InterruptedException e) {
throw new HypixelAPIException(e);
}
}
if(callback.failCause!=null) {
throw new HypixelAPIException(callback.failCause);
} else {
return callback.result;
}
} finally {
lock.readLock().unlock();
}
}
/**
* Call this method to get a player's object
* This method is asynchronous and is preferred over it's synchronous counterpart.
*
* @param player The name of the player, optional
* @param uuid The uuid of the player, optional
* @param callback The callback to execute when finished
*/
public void getPlayer(String player, UUID uuid, Callback<PlayerReply> callback) {
lock.readLock().lock();
try {
if (doKeyCheck(callback)) {
String args;
if (player != null) {
args = "name=" + StringEscapeUtils.escapeHtml4(player);
} else if (uuid != null) {
args = "uuid=" + APIUtil.stripDashes(uuid);
} else {
callback.callback(new HypixelAPIException("Neither player nor uuid was provided!"), null);
return;
}
get(BASE_URL + "player?key=" + apiKey.toString() + "&" + args, callback);
}
} finally {
lock.readLock().unlock();
}
}
/**
* Internal method
*
* @param callback The callback to fail to
* @return True if we should continue
*/
private boolean doKeyCheck(Callback<?> callback) {
if (apiKey == null) {
callback.callback(new HypixelAPIException("API key hasn't been set yet!"), null);
return false;
} else {
return true;
}
}
/**
* Internal method
*
* @param callback The callback to execute
* @param <T> The class of the callback
* @return The ResponseHandler that wraps the callback
*/
private <T> ResponseHandler<String> buildResponseHandler(final Callback<T> callback) {
return new ResponseHandler<String>(String.class) {
@Override
protected void receive(String obj) {
T value;
try {
value = gson.fromJson(obj, callback.getClazz());
} catch (Throwable t) {
callback.callback(t, null);
return;
}
callback.callback(null, value);
}
@Override
protected void onError(Throwable err) {
callback.callback(err, null);
}
};
}
/**
* Internal method
*
* @param url The URL to send the request to
* @param callback The callback to execute
*/
private ResponseFuture get(String url, Callback<?> callback) {
return httpClient.get().setURL(url).execute(buildResponseHandler(callback));
}
private class SyncCallback<T> extends Callback<T> {
private Throwable failCause;
private T result;
private SyncCallback(Class<T> clazz) {
super(clazz);
}
@Override
public void callback(Throwable failCause, T result) {
this.failCause = failCause;
this.result = result;
}
}
}