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Add README and MIT license - #1

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denchi merged 1 commit into
mainfrom
cursor/readme-and-license-d9a0
Oct 22, 2026
Merged

denchi merged 1 commit into
mainfrom
cursor/readme-and-license-d9a0

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@denchi denchi commented Oct 22, 2026

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Adds a README and an MIT license for the behaviour tree package. No runtime or editor code is changed.

package.json has no license field, so the manifest is unchanged.

The README is written from the current sources:

  • One-line summary of com.deathbygravitystudio.behaviour.tree: a ScriptableObject behaviour tree ticked by Behaviours.BT.Behaviour, edited in Window > Behaviour Tree Window.
  • Features that exist in code: tree assets, task states, built-in composites, leaves, conditions, services, custom tasks with RuntimeData / TaskColor / BTVar, and the editor window.
  • Unity version: the manifest does not declare one. The editor uses C# 9, which Unity compiles from 2021.2.
  • Installation from https://github.com/denchi/UnityBehaviorTree.git, plus the required sibling com.deathbygravitystudio.behaviour.vars (https://github.com/denchi/UnityBehaviorVars.git) at 0.1.0.
  • A quick-start custom Task and a Behaviour driver using setBool and restart.
  • How this package relates to UnityBehaviorHFSM, UnityBehaviorGraph, UnityBehaviorVars, and UnityBehaviorDialogs: they share Vars, and only Vars is a dependency of this package.
  • Licence section pointing at LICENSE (Copyright 2026 Denis Chiriac / Death By Gravity Studio).
Open in Web Open in Cursor 

Document the runtime API, editor window, Vars dependency, and sibling packages from the code as it exists.

Co-authored-by: Denis Chiriac <[email protected]>
@denchi
denchi marked this pull request as ready for review October 22, 2026 13:49
@denchi
denchi merged commit e325f4b into main Oct 22, 2026
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