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codediy
ECMAScript
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misc
binding_script.js
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Commits on Aug 2, 2020
Implement iterator of Pool*Vector
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Commits on Jun 13, 2020
Add godot.Node.$ alias to godot.Node.get_node
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Commits on Jun 6, 2020
Add override constructors for builtin types
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The binding script returns the api modification details for the api generate tool
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Commits on Dec 10, 2019
Make connection target optional when passing functions
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Commits on Dec 8, 2019
Improve override binding for godot.Object.connect
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Add godot.DEBUG_ENABLED godot.TOOLS_ENABLED and godot.DEBUG_METHODS_ENABLED if avaliable
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Commits on Dec 7, 2019
Add ScriptInstance for script created objects and bind the proper prototype to them
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