See More

#ifndef __SCRIPTBIND_SCRIPT_H__ #define __SCRIPTBIND_SCRIPT_H__ #include #include #include "Lua/LuaFunction.h" #include "Lua/LuaTable.h" namespace Aurora { class ScriptFunc { public: }; class ScriptObject { }; class ScriptManager { public: }; void run_buildin_bindings(); } // namespace aurora #endif // __SCRIPTBIND_SCRIPT_H__