@@ -54,14 +54,16 @@ class Villain extends Humanoid {
5454 // increases field goal attempts in play by play
5555 this . fga ++ ;
5656 document . getElementById ( "beardfga" ) . innerHTML = this . fga ;
57- } else {
57+ } else if ( chefCurry . score < 21 && ( Math . random ( ) * 10 ) + 1 >= 6 ) {
5858 document . getElementById (
5959 "playbyplay"
6060 ) . innerHTML = `<p style="color: red;">Harden just did not sell his flop very well.</p>` ;
6161
6262 // increases field goal attempts in play by play
6363 this . fga ++ ;
6464 document . getElementById ( "beardfga" ) . innerHTML = this . fga ;
65+ } else {
66+ return ;
6567 }
6668 if ( this . score >= 21 && this . score <= 23 ) {
6769 document . getElementById (
@@ -86,14 +88,16 @@ class Villain extends Humanoid {
8688 this . fga ++ ;
8789 document . getElementById ( "beardfga" ) . innerHTML = this . fga ;
8890
89- } else {
91+ } else if ( chefCurry . score < 21 && ( Math . random ( ) * 10 ) + 1 >= 6 ) {
9092 document . getElementById (
9193 "playbyplay"
9294 ) . innerHTML = `<p style="color: red;">Harden turns the ball over! </p>` ;
9395
9496 // increases field goal attempts in play by play
9597 this . fga ++ ;
9698 document . getElementById ( "beardfga" ) . innerHTML = this . fga ;
99+ } else {
100+ return ;
97101 }
98102
99103 if ( this . score >= 21 && this . score <= 23 ) {
@@ -117,7 +121,7 @@ class Villain extends Humanoid {
117121 // increases field goal attempts in play by play
118122 this . fga ++ ;
119123 document . getElementById ( "beardfga" ) . innerHTML = this . fga ;
120- } else {
124+ } else if ( chefCurry . score < 21 && ( Math . random ( ) * 10 ) + 1 >= 6 ) {
121125 document . getElementById (
122126 "playbyplay"
123127 ) . innerHTML = `<p style="color: red;">Harden gets BLOCKED!</p>` ;
@@ -155,14 +159,16 @@ class Hero extends Humanoid {
155159 // increases field goal attempts in play by play
156160 this . fga ++ ;
157161 document . getElementById ( "stephfga" ) . innerHTML = this . fga ;
158- } else {
162+ } else if ( theBeard . score < 21 && ( Math . random ( ) * 10 ) + 1 >= 6 ) {
159163 document . getElementById (
160164 "playbyplay"
161165 ) . innerHTML = `<p style="color: red;">Not a good look, it was a bad shot.</p>` ;
162166
163167 // increases field goal attempts in play by play
164168 this . fga ++ ;
165169 document . getElementById ( "stephfga" ) . innerHTML = this . fga ;
170+ } else {
171+ return ;
166172 }
167173 if ( this . score >= 21 && this . score <= 23 ) {
168174 document . getElementById (
@@ -185,14 +191,16 @@ class Hero extends Humanoid {
185191 // increases field goal attempts in play by play
186192 this . fga ++ ;
187193 document . getElementById ( "stephfga" ) . innerHTML = this . fga ;
188- } else {
194+ } else if ( theBeard . score < 21 && ( Math . random ( ) * 10 ) + 1 >= 6 ) {
189195 document . getElementById (
190196 "playbyplay"
191197 ) . innerHTML = `<p style="color: red;">Curry shoots, and no good. </p>` ;
192198
193199 // increases field goal attempts in play by play
194200 this . fga ++ ;
195201 document . getElementById ( "stephfga" ) . innerHTML = this . fga ;
202+ } else {
203+ return ;
196204 }
197205 if ( this . score >= 21 && this . score <= 23 ) {
198206 document . getElementById (
@@ -216,14 +224,16 @@ class Hero extends Humanoid {
216224 // increases field goal attempts in play by play
217225 this . fga ++ ;
218226 document . getElementById ( "stephfga" ) . innerHTML = this . fga ;
219- } else {
227+ } else if ( theBeard . score < 21 && ( Math . random ( ) * 10 ) + 1 >= 6 ) {
220228 document . getElementById (
221229 "playbyplay"
222230 ) . innerHTML = `<p style="color: red;">Curry gets blocked!</p>` ;
223231
224232 // increases field goal attempts in play by play
225233 this . fga ++ ;
226234 document . getElementById ( "stephfga" ) . innerHTML = this . fga ;
235+ } else {
236+ return ;
227237 }
228238 if ( this . score >= 21 && this . score <= 23 ) {
229239 document . getElementById (
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