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cavhoo/README.md

Hendrik (Excyl)

Let me tell you something about labels. People will try to put you in boxes - "web developer," "software engineer," "full-stack this-or-that." I've never been fond of boxes. I build casino games for the web. Digital houses where chance meets code. Does that make me a web developer? Perhaps. Do I lose sleep over the categorization? Not particularly.

My expertise lies primarily in TypeScript, JavaScript, and C++. The holy trinity of casino game development, if you will. Recently, I've expanded into the kingdoms of C# and Rust - because stagnation, my friend, is the enemy of excellence. Now, about these repositories. Some say I'm easily distracted, that I abandon projects like a restless traveler. I prefer to think of it differently. I'm a collector of beginnings. I return to them when the moment strikes, add a little flourish here, a refinement there. They're not abandoned - they're marinating.

The truth is this: I built my career writing games where the house always wins. But in open source? I play for the joy of the game itself.

Current Arsenal: TypeScript/JavaScript, C#, C++, Rust (in progress)

Specialization: Casino game development, web technologies, and the occasional shower-inspired rabbit hole

Philosophy: Start many things. Finish what matters. Return to the rest when inspiration strikes.

Stats

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  1. PixiDust PixiDust Public

    PIXI.js Particle System Protoype

    TypeScript

  2. rust-ts-scss-modules rust-ts-scss-modules Public

    A small rust project to create scss.d.ts file from scss files

    Rust