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The debugger does not work if you add the -M option to generate a memory map in “Custom compiler parameters.” An exception occurs during compilation: "Exception: Could not find file".
Removing the -M option the debugger works again.
The -M option works well when running normally without a debug session.
Error and Warning messages
Exception: Could not find file 'C:\Users\User\ZX\Tests\sprites compilados\MEMORY_MAP'. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode) at System.IO.StreamReader.ValidateArgsAndOpenPath(String path, Encoding encoding, Int32 bufferSize) at System.IO.File.ReadAllText(String path, Encoding encoding) at ZXBasicStudio.BuildSystem.ZXMemoryMap..ctor(String MapFile, IEnumerable`1 Files) in /home/runner/work/ZXBasicStudio/ZXBasicStudio/ZXBStudio/BuildSystem/ZXMemoryMap.cs:line 21 at ZXBasicStudio.BuildSystem.ZXProjectBuilder.BuildDebug(TextWriter OutputLogWritter) in /home/runner/work/ZXBasicStudio/ZXBasicStudio/ZXBStudio/BuildSystem/ZXProjectBuilder.cs:line 432
Activity
[-][Bug]: No se puede[/-][+][Bug]: debug and memory map[/+]