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Pull requests: bevyengine/bevy
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A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23369
opened Mar 14, 2026 by
mirsella
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feat(text): add coverage-based text shadows
A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23368
opened Mar 14, 2026 by
mirsella
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Fix bevy_remote not compiling on wasm
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Web
Specific to web (WASM) builds
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23367
opened Mar 14, 2026 by
splo
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glTF coordinate conversion: Restore node conversion and add arbitrary semantics
A-glTF
Related to the glTF 3D scene/model format
C-Feature
A new feature, making something new possible
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#23353
opened Mar 13, 2026 by
greeble-dev
•
Draft
Fix Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
where clauses generated by #[derive(QueryData)]
A-ECS
#23352
opened Mar 13, 2026 by
DavidCrossman
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init_gpu_resource
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-Testing
Testing must be done before this is safe to merge
#23350
opened Mar 13, 2026 by
atlv24
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dont panic
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
P-Crash
A sudden unexpected crash
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-Testing
Testing must be done before this is safe to merge
#23349
opened Mar 13, 2026 by
atlv24
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Include Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
UiWidgetsPlugins in DefaultPlugins
A-UI
Fix fishy spawn batch implementation
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Validate scale factor override to prevent panic on invalid values
A-UI
Graphical user interfaces, styles, layouts, and widgets
A-Windowing
Platform-agnostic interface layer to run your app in
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
#23340
opened Mar 12, 2026 by
omar-y-abdi
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InfallibleSystemParam
A-ECS
#23339
opened Mar 12, 2026 by
chescock
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Document composition order for Translations, rotations and scales
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Transform
A-Transform
#23336
opened Mar 12, 2026 by
glocq
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Re-add Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Out to ExtractComponent
A-Rendering
Add Copy trait to Pickable component
A-Picking
Pointing at and selecting objects of all sorts
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23330
opened Mar 12, 2026 by
Rabbival
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Allow serializing and deserializing handles during reflection.
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Reflection
Runtime information about types
A-Scenes
Serialized ECS data stored on the disk
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
fix Graphical user interfaces, styles, layouts, and widgets
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
OverrideCursor docs
A-UI
added functions to create an UnsafeWorldCell directly from a raw pointer
A-ECS
Entities, components, systems, and events
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23318
opened Mar 11, 2026 by
MalekiRe
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Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
DespawnWhen helper component for more complex state despawning logic
A-ECS
#23315
opened Mar 11, 2026 by
Freyja-moth
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Enable modification of AnimationClips in glTF processing
A-Assets
Load files from disk to use for things like images, models, and sounds
A-glTF
Related to the glTF 3D scene/model format
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23305
opened Mar 11, 2026 by
ChristopherBiscardi
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ViewportNode.camera is now an Option<Entity>
A-Camera
User-facing camera APIs and controllers.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Use Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
EntityIndexSet in Children
A-ECS
#23296
opened Mar 10, 2026 by
aevyrie
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Add rectangular area lights
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Shaders
This code uses GPU shader languages
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#23288
opened Mar 9, 2026 by
dylansechet
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Add A problem that prevents users with disabilities from using Bevy
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ButtonKeyEventCodes Resource to configure keyboard keys that trigger Activate Events
A-Accessibility
Remove Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Interaction from examples/*
A-UI
#23285
opened Mar 9, 2026 by
micttyoid
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Minimal unstyled Text Input with Parley
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
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