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armenium-dev
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Commits on Dec 28, 2014
Merge pull request #587 from fodinabor/UITextInputSelectionFix
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Merge pull request #588 from fodinabor/IDEFixes
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Merge pull request #524 from fodinabor/UIMultilineLabelFixes
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ivansafrin
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167c265
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Commits on Dec 9, 2014
Home and End button don't scroll the Texteditor up and down, but let the cursor jump to the front / end of the line. (works with selection too)
Joachim Meyer
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17b8fc8
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Commits on Nov 19, 2014
Makes PolyUIMenuBar more customizable (Fixes: #387)
Joachim Meyer
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7317c1f
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Commits on Nov 18, 2014
Fixes #346.
Joachim Meyer
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8c56813
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Commits on Nov 12, 2014
Fix getHeight() - it now more looks for the highest label but for the whole height of the UIMultilineLabel.
Joachim Meyer
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cee22aa
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Commits on Nov 9, 2014
Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow.
Joachim Meyer
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a41c82f
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Commits on Nov 8, 2014
UITree nodes with children will now toggleCollapsed when doubleclicked. When you doubleclick in the ExampleBrowser an example it will open automatically.
Joachim Meyer
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8acb29d
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Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543)
Joachim Meyer
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1e42cde
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Since fooflare removed their fork, I'm just kind of reopening: #550
Joachim Meyer
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fb1c0a6
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Commits on Oct 17, 2014
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
Joachim Meyer
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2ac17ab
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Commits on Sep 10, 2014
Fixed Bone::getName not parsing properly into bindings, fixed scaled 3d objects not being tracked properly by the 3d physics module, fixed some mesh generation stuff broken by mesh rewrite
ivansafrin
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d4cc4f4
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Commits on Aug 29, 2014
Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton…
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Commits on Aug 27, 2014
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 …
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a9b5d1e
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Commits on Aug 12, 2014
Physics event will now send collision entities as well as physics entities
ivansafrin
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9f4cc52
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Commits on Aug 2, 2014
Fix UIMultilineLabels to return the correct width and height.
Joachim Meyer
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49b533b
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Commits on Jul 30, 2014
Merge pull request #508 from fodinabor/UIMultilineLabelFixes
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Commits on Jul 25, 2014
Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop
ivansafrin
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966420b
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Commits on Jul 24, 2014
Sprite bugfixes, added ability to change retina support setting in Core::setVideoMode
ivansafrin
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40c5f00
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Commits on Jul 13, 2014
Color of UIMultilineLabel is now set directly to the labels
Joachim Meyer
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6bea25d
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Fix UIMultilineLabel getText() - and some further functions
Joachim Meyer
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d35ce6c
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Commits on Jul 11, 2014
UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed
ivansafrin
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7fc36fc
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Commits on Jun 25, 2014
UIBox size snapping
ivansafrin
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385dd62
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Commits on Jun 23, 2014
Merge pull request #489 from wivlaro/number-is-single-support
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Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
ivansafrin
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049a820
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Commits on Jun 15, 2014
Added support for Polycode being able to use single-precision rather than only double everywhere
wivlaro
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39c4fba
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Commits on Jun 11, 2014
Fixed caret position calculation in UITextInput
ivansafrin
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d69a199
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Commits on May 9, 2014
Meshes won't crash if file is not found on loading
ivansafrin
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2cca680
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Commits on May 1, 2014
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
ivansafrin
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8654b57
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Commits on Apr 8, 2014
Prevent UIMenu from going offscreen
ivansafrin
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8784c7e
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Fixed crash on merging editor holders
ivansafrin
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c75de95
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Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
ivansafrin
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b881122
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Commits on Apr 6, 2014
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset …
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Commits on Apr 4, 2014
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
ivansafrin
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cef68a6
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