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mmalerba
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Love this change. Thanks for putting it together!
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Only question I might have would be whether we want to have a migration, which I think should be relatively straightforward. |
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Previously `afterRender` and `afterNextRender` allowed the user to pass
a phase to run the callback in as part of the `AfterRenderOptions`. This
worked, but made it cumbersome to coordinate work between phases.
```ts
let size: DOMRect|null = null;
afterRender(() => {
size = nativeEl.getBoundingClientRect();
}, {phase: AfterRenderPhase.EarlyRead});
afterRender(() => {
otherNativeEl.style.width = size!.width + 'px';
}, {phase: AfterRenderPhase.Write});
```
This PR replaces the old phases API with a new one that allows passing a
callback per phase in a single `afterRender` / `afterNextRender` call.
The return value of each phase's callback is passed to the subsequent
callbacks that were part of that `afterRender` call.
```ts
afterRender({
earlyRead: () => nativeEl.getBoundingClientRect(),
write: (rect) => {
otherNativeEl.style.width = rect.width + 'px';
}
});
```
This API also retains the ability to pass a single callback, which will
be run in the `mixedReadWrite` phase.
```ts
afterRender(() => {
// read some stuff ...
// write some stuff ...
});
```
Adds back the ability to set the phase of an `afterRender` / `afterNextRender` callback using the `phase` option. However, this API is now deprecated, and the phase should instead be specified by passing a spec object rather than a callback function.
Adds an `ng update` migration to move users from using the phase flag with `afterRender` / `afterNextRender` to passing a spec object instead.
thePunderWoman
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This PR was merged into the repository by commit ea3c802. |
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Adds back the ability to set the phase of an `afterRender` / `afterNextRender` callback using the `phase` option. However, this API is now deprecated, and the phase should instead be specified by passing a spec object rather than a callback function. PR Close #55648
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Adds an `ng update` migration to move users from using the phase flag with `afterRender` / `afterNextRender` to passing a spec object instead. PR Close #55648
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Thank you guys, this is a much much more elegant API. |
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Previously
afterRenderandafterNextRenderallowed the user to passa phase to run the callback in as part of the
AfterRenderOptions. Thisworked, but made it cumbersome to coordinate work between phases.
This PR replaces the old phases API with a new one that allows passing a
callback per phase in a single
afterRender/afterNextRendercall.The return value of each phase's callback is passed to the next phase
callback that was part of the same
afterRendercall.This API also retains the ability to pass a single callback, which will
be run in the
mixedReadWritephase.