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/*
##Copyright 2017 Thomas Paviot ([email protected])
##
##This file is part of pythonOCC.
##
##pythonOCC is free software: you can redistribute it and/or modify
##it under the terms of the GNU Lesser General Public License as published by
##the Free Software Foundation, either version 3 of the License, or
##(at your option) any later version.
##
##pythonOCC is distributed in the hope that it will be useful,
##but WITHOUT ANY WARRANTY; without even the implied warranty of
##MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
##GNU General Public License for more details.
##
##You should have received a copy of the GNU Lesser General Public License
##along with pythonOCC. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined __TextItem__
#define __TextItem__
#include <Quantity_Color.hxx>
#include <Visual3d_Layer.hxx>
#include <TCollection_AsciiString.hxx>
DEFINE_STANDARD_HANDLE(TextItem, Visual3d_LayerItem)
// this class provides a presentation of text item in v3d view under-/overlayer
class TextItem : public Visual3d_LayerItem
{
public:
// constructor
TextItem(const TCollection_AsciiString& theText,
const Standard_Real theX1,
const Standard_Real theY1,
const Standard_Real theHeight,
const TCollection_AsciiString& theFontName,
const Quantity_Color& theColor,
const Quantity_Color& theSubtitleColor,
int theTypeOfDisplay,
const Handle(Visual3d_Layer)& theLayer,
const Standard_Real scrollX=0.0,
const Standard_Real scrollY=0.0);
// redraw method
void RedrawLayerPrs();
private:
Standard_Real myX1;
Standard_Real myY1;
TCollection_AsciiString myText;
Standard_Real myHeight;
Handle(Visual3d_Layer) myLayer;
Quantity_Color myColor;
Quantity_Color mySubtitleColor;
Aspect_TypeOfDisplayText myType;
TCollection_AsciiString myFontName;
Standard_Real myScrollX;
Standard_Real myScrollY;
};
#endif