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/* * The MIT License * * Copyright 2023 akava. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package ptjava; import java.util.ArrayList; import java.util.List; import java.util.concurrent.atomic.AtomicInteger; class Scene { Colour Color = new Colour(); ITexture Texture; double TextureAngle = 0; List shapeList = new ArrayList<>(); List lightList = new ArrayList<>(); IShape[] Lights = new IShape[]{}; IShape[] Shapes = new IShape[]{}; Tree tree; AtomicInteger rays = new AtomicInteger(0); Scene() { } public void Compile() { for (IShape shape : Shapes) { if (shape != null) { shape.Compile(); } } if (tree == null) { tree = new Tree(Shapes); } } void Add(IShape shape) { shapeList.add(shape); if (shape.MaterialAt(new Vector()).Emittance > 0) { lightList.add(shape); Lights = lightList.toArray(new IShape[0]); } Shapes = shapeList.toArray(new IShape[0]); } void Add(List shapes) { for (IShape shape : shapes) { Add(shape); } } int RayCount() { return rays.incrementAndGet(); } Hit Intersect(Ray r) { return tree.Intersect(r); } }