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52 changes: 12 additions & 40 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,57 +30,29 @@ Edit this document to include your answers after each question. Make sure to lea

1. Describe the biggest difference between `.forEach` & `.map`.

2. What is the difference between a function and a method?

3. What is closure?

4. Describe the four rules of the 'this' keyword.

5. Why do we need super() in an extended class?
For Each does not change the array. Map creates a new array.

## Project Set up

Follow these steps to set up and work on your project:

- [ ] Create a forked copy of this project.
- [ ] Add PM as collaborator on Github.
- [ ] Clone your OWN version of Repo (Not Lambda's by mistake!).
- [ ] Create a new Branch on the clone: git checkout -b `<firstName-lastName>`.
- [ ] Create a pull request before you start working on the project requirements. You will continuously push your updates throughout the project.
- [ ] You are now ready to build this project with your preferred IDE
- [ ] Implement the project on your Branch, committing changes regularly.
- [ ] Push commits: git push origin `<firstName-lastName>`.

Follow these steps for completing your project:
2. What is the difference between a function and a method?

- [ ] Submit a Pull-Request to merge <firstName-lastName> Branch into master (student's Repo).
- [ ] Add your Project Manager as a Reviewer on the Pull-request
- [ ] PM then will count the HW as done by merging the branch back into master.
A method is a part of an object. It can be called using the object itself. Like person.speak(). Whereas a function is standalone.

3. What is closure?

## Minimum Viable Product
Closure is the term used to describe the scope of individual functions and were they are able to search for the variables they need.

Your finished project must include all of the following requirements:
4. Describe the four rules of the 'this' keyword.

**Pro tip for this challenge: If something seems like it isn't working locally, copy and paste your code up to codepen and take another look at the console.**
Global Binding. when referencing this in global scope. You are referencing the window/browser/console object that contains all of the parameters, attributes of the window/browser/console.

## Task 1: Objects and Arrays
Test your knowledge of objects and arrays.
* [ ] Use the [objects-arrays.js](challenges/objects-arrays.js) link to get started. Read the instructions carefully!
Implicit Binding. If you have a function within an object, when you call that function outside of the object, like: aaron.myFunction(), the object aaron is what this. references.

## Task 2: Functions
This challenge takes a look at callbacks and closures as well as scope.
* [ ] Use the [functions.js](challenges/functions.js) link to get started. Read the instructions carefully!
Explicit Binding. Similarly to implicit, however the binding is visible and external. Whereas implicit is hidden.

## Task 3: Prototypes
Create constructors, bind methods, and create cuboids in this prototypes challenge.
* [ ] Use the [prototypes.js](challenges/prototypes.js) link to get started. Read the instructions carefully!
New Binding. When creating new functions or objects. Using the this keyword basically refers to the object that is being created. So each this.something is now an attribute being created in the object.

## Task 4: Classes
Once you have completed the prototypes challenge, it's time to convert all your hard work into classes.
* [ ] Use the [classes.js](challenges/classes.js) link to get started. Read the instructions carefully!
5. Why do we need super() in an extended class?

In your solutions, it is essential that you follow best practices and produce clean and professional results. Schedule time to review, refine, and assess your work and perform basic professional polishing including spell-checking and grammar-checking on your work. It is better to submit a challenge that meets MVP than one that attempts too much and does not.
Super() is an abstraction of creating the parent objects. Passes the attributes back up to the parent class so that the object created can have same attributes as parents.

## Stretch Problems

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6 changes: 6 additions & 0 deletions challenges/.vs/VSWorkspaceState.json
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{
"ExpandedNodes": [
""
],
"PreviewInSolutionExplorer": false
}
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53 changes: 50 additions & 3 deletions challenges/classes.js
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@@ -1,7 +1,54 @@
// 1. Copy and paste your prototype in here and refactor into class syntax.

class CuboidMaker {
constructor(attributes){
this.length = attributes.length;
this.width = attributes.width;
this.height = attributes.height;
}

volume() {
return this.length * this.width * this.height
}

surfaceArea() {
return 2 * (this.length * this.width + this.length * this.height + this.width * this.height)
}
}

const cuboidClass = new CuboidMaker({
length: 4,
width: 5,
height: 5
})

// Test your volume and surfaceArea methods by uncommenting the logs below:
// console.log(cuboid.volume()); // 100
// console.log(cuboid.surfaceArea()); // 130
console.log("------ cuboid classes start here ------")
console.log(cuboidClass.volume()); // 100
console.log(cuboidClass.surfaceArea()); // 130

// Stretch Task: Extend the base class CuboidMaker with a sub class called CubeMaker. Find out the formulas for volume and surface area for cubes and create those methods using the dimension properties from CuboidMaker. Test your work by logging out your volume and surface area.

class CubeMaker extends CuboidMaker {
constructor(attributes){
super(attributes)
}

volumeCube(){
return this.length * this.length * this.length
}

surfaceAreaCube(){
return (this.length * this.length) * 6
}
}

const cubeClass = new CubeMaker({
length: 4,
width: 4,
height: 4
})

// Stretch Task: Extend the base class CuboidMaker with a sub class called CubeMaker. Find out the formulas for volume and surface area for cubes and create those methods using the dimension properties from CuboidMaker. Test your work by logging out your volume and surface area.
console.log("------ cube classes start here ------")
console.log(cubeClass.volumeCube());
console.log(cubeClass.surfaceAreaCube());
25 changes: 20 additions & 5 deletions challenges/functions.js
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Expand Up @@ -7,25 +7,40 @@
* In the body of the function return the callback with the two parameters that you created
*/

function consume(x, y, callback){

return callback(x, y)

}

/* Step 2: Create several functions to callback with consume();
* Create a function named add that returns the sum of two numbers
* Create a function named multiply that returns the product of two numbers
* Create a function named greeting that accepts a first and last name and returns "Hello first-name last-name, nice to meet you!"
*/

function add(x, y){
return x + y;
}

function multiply(x,y){
return x * y;
}

function greeting(firstName, lastName){
return `Hello ${firstName} ${lastName}, nice to meet you!`
}
/* Step 3: Check your work by un-commenting the following calls to consume(): */
// consume(2,2,add); // 4
// consume(10,16,multiply); // 160
// consume("Mary","Poppins", greeting); // Hello Mary Poppins, nice to meet you!

console.log("------ functions start here ------")
console.log(consume(2,2,add)); // 4
console.log(consume(10,16,multiply)); // 160
console.log(consume("Mary","Poppins", greeting)); // Hello Mary Poppins, nice to meet you!

// ==== Closures ====

// Explain in your own words why `nestedfunction()` can access the variable `internal`.

// Explanation:
// Explanation: nestedFunction() was created and declared within the scope of myFunction(). Because internal is declared within the scope of myFunction, it is accessable to nestedFunction()


const external = "I'm outside the function";
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2 changes: 1 addition & 1 deletion challenges/index.html
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Expand Up @@ -14,6 +14,6 @@
</head>

<body>
<h1>Sprint Challenge - Check your work in the console!</h1>
<h1>Sprint Challenge - Check your work in the console!</h1> small change
</body>
</html>
74 changes: 60 additions & 14 deletions challenges/objects-arrays.js
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Expand Up @@ -5,30 +5,50 @@
Use this pattern to create your objects:
object name, diet, weight, length, period
*/
console.log("------ object arrays start here ------")
const tyra = {
name: 'tyrannosaurus',
diet: 'carnivorous',
weight: '7000kg',
length: '12m',
period: 'Late Cretaceious',
roar() {return 'RAWERSRARARWERSARARARRRR!'}
}

const stego = {
name: 'stegosaurus',
diet: 'herbivorous',
weight: '2000kg',
length: '9m',
period: 'Late Jurassic'
}

const velo = {
name: 'velociraptor',
diet: 'carnivorous',
weight: '15kg',
length: '1.8m',
period: 'Late Cretaceious'
}

// tyrannosaurus, carnivorous, 7000kg, 12m, Late Cretaceious

// stegosaurus, herbivorous, 2000kg, 9m, Late Jurassic

// velociraptor, carnivorous, 15kg, 1.8m, Late Cretaceious

// Using your dinosaur objects, log answers to these questions:

// How much did tyrannosaurus weigh?
console.log();
console.log(tyra.weight);

// What was the diet of a velociraptor?
console.log();
console.log(velo.diet);

// How long was a stegosaurus?
console.log();
console.log(stego.length);

// What time period did tyrannosaurus live in?
console.log();
console.log(tyra.period);


// Create a new roar method for the tyrannosaurus. When called, return "RAWERSRARARWERSARARARRRR!" Log the result.
console.log();
console.log(tyra.roar());


// ==== Arrays ====
Expand All @@ -50,6 +70,13 @@ const graduates = [{"id":1,"first_name":"Cynde","university":"Missouri Southern

Once you have the new array created, sort the universities alphabetically and log the result. */
const universities = [];

for(let i = 0; i < graduates.length; i++){
universities.push(graduates[i].university)
}

universities.sort()

console.log(universities)

/* Request 2: Create a new array called contactInfo that contains both first name and email of each student.
Expand All @@ -59,11 +86,22 @@ Name [email protected]

Log the result of your new array. */
const contactInfo = [];

for(let i = 0; i < graduates.length; i++){
contactInfo.push(graduates[i].first_name + " " + graduates[i].email)
}

console.log(contactInfo);


/* Request 3: Find out how many universities have the string "Uni" included in their name. Create a new array called uni that contains them all. Log the result. */
const uni = [];

for(let i = 0; i < universities.length; i++){
if(universities[i].includes('Uni')){
uni.push(universities[i])
}
}
console.log(uni);


Expand All @@ -89,6 +127,8 @@ The zoo wants to display both the scientific name and the animal name in front o

*/
const animalNames = [];

zooAnimals.forEach(animal => animalNames.push(`Name: ${animal.animal_name}, Scientific: ${animal.scientific_name}`))
console.log(animalNames);

/* Request 2: .map()
Expand All @@ -97,29 +137,35 @@ The zoos need a list of all their animal's names (names only, not scientific) co

*/

const lowerCase = [];
const lowerCase = zooAnimals.map(animal => animal.animal_name.toLowerCase());
console.log(lowerCase);

/* Request 3: .filter()

The zoos are concenred about animals with a lower population count. Find out which animals have a population less than 5.

*/
const largerPopulation = [];
const largerPopulation = zooAnimals.filter(animal => animal.population < 5);

console.log(largerPopulation);

/* Request 4: .reduce()

The zoos need to know their total animal population across the United States. Find the total population from all the zoos using the .reduce() method.

*/
const populationTotal = 0;
console.log(populationTotal);
const populationTotal = zooAnimals.reduce((population, animal) => {
return population += animal.population
}, 0);

console.log(populationTotal);

/*

Stretch: If you haven't already, convert your array method callbacks into arrow functions.


Already did this.
*/


26 changes: 24 additions & 2 deletions challenges/prototypes.js
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Expand Up @@ -6,12 +6,23 @@
Create a constructor function named CuboidMaker that accepts properties for length, width, and height
*/

function CubiodMaker(attributes){
this.length = attributes.length;
this.width = attributes.width;
this.height = attributes.height;
}



/* == Step 2: Volume Method ==
Create a method using CuboidMaker's prototype that returns the volume of a given cuboid's length, width, and height

Formula for cuboid volume: length * width * height
*/
CubiodMaker.prototype.volume = function () {
return this.length * this.width * this.height
};



/* == Step 3: Surface Area Method ==
Expand All @@ -20,14 +31,25 @@
Formula for cuboid surface area of a cube: 2 * (length * width + length * height + width * height)
*/

CubiodMaker.prototype.surfaceArea = function () {
return 2 * (this.length * this.width + this.length * this.height + this.width * this.height)
};


/* == Step 4: Create a new object that uses CuboidMaker ==
Create a cuboid object that uses the new keyword to use our CuboidMaker constructor
Add properties and values of length: 4, width: 5, and height: 5 to cuboid.
*/

const cuboid = new CubiodMaker({
length: 4,
width: 5,
height: 5
})

// Test your volume and surfaceArea methods by uncommenting the logs below:
// console.log(cuboid.volume()); // 100
// console.log(cuboid.surfaceArea()); // 130
console.log("------ prototypes start here ------")
console.log(cuboid.volume()); // 100
console.log(cuboid.surfaceArea()); // 130