A tool for testing Unity WebGL builds
Get the tool here : https://badpiggy.itch.io/webgl-tester-for-unity
Currently for windows only. Requires node js to be installed on your machine. ( Contains node js bundled along with the tool for those who don't have it in a separate build )
Features available:
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Allows you to test your webgl builds locally using node js
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The following have to be specified through the windows form GUI before launching a server:
1. The path to the folder containing the WebGL files 2. The port number at which the game will be hosted (default : 3000) 3. The browser to open the game in (this is optional and a user can instead enter the link by themselves in their preferred browser ) -
The following are mentioned in the cmd window during testing:
1. The link to which the game is hosted 2. The browser in which the game is opening if a browser has been selected (Note: Currently, the following browsers are supported for directly opening the link after the server has been initiated * Google chrome * Firefox )
note: Once a testing session is finished, a user has to stop the server through the command window created with ctrl+C