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Commits on May 12, 2025
Updates for Unity 6000
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Commits on Jun 14, 2024
Python versioned classes generator form TPK
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Commits on Mar 14, 2024
Colorized logging (normal or Python logging module)
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Commits on Feb 28, 2024
ManagedReferencesRegistry parsing for TypeTrees
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Commits on Feb 17, 2024
CRC32 spoofing for bundle files
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Commits on Feb 10, 2024
Less memory leaks and big object unpacking guard
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Commits on Feb 1, 2024
Use disk-backed SpooledTemporaryFile for blocks unpacking
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Commits on Jan 18, 2024
Updates from upstream
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Commits on Dec 13, 2023
UnityConnectSettings
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Commits on Nov 2, 2023
Writing support for Shader
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Commits on Oct 10, 2023
Added Material saving support
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Commits on Oct 4, 2023
Don't load the entire N.GiB resource to memory if it's unpacked
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Commits on Sep 26, 2023
Automate EBR methods creation for every type
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Commits on Sep 6, 2023
Add splash logo vars and build settings
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Commits on Aug 5, 2023
Full file encryption support
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Commits on Jul 10, 2023
Synchronization with upstream 1.9.28
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Minor updates for TextAsset reserialization
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Sync with upstream
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Allow to parse assets partially
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Update to upstream UnityPy
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Commits on Jun 5, 2023
1.10.0 - virtual filesystem, better dependency resolving, not breaking ContainerDict (#186)
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Commits on Jun 29, 2022
Squashed commit of the following:
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Commits on Jun 10, 2022
EndianBinaryReader - use BufferedIOBytes for decisions and implement better vector reader
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Commits on Jun 7, 2022
add typehints to EndianBinaryReader
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improve EndianBinaryReader performance
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Commits on Dec 1, 2021
simple stream performance improvement
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Commits on Oct 11, 2021
Keep file names for convenience (#70)
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Commits on Apr 7, 2021
Streams: surrogateescape encoding exception
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Commits on Mar 26, 2021
read_aligned_string fix
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Commits on Mar 22, 2021
Fix: EndianBinaryReader.read_aligned_string
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Commits on Mar 4, 2021
1.6.5.5 - Writer - use encoded string length
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Commits on Mar 3, 2021
1.6.5.4 - cleanup & some minor fixes
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Commits on Mar 2, 2021
1.6.5.3 - ObjectSave fix & some 2020 updates + typo fixed from 1.6.5
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Commits on Feb 4, 2021
Mesh.obj export
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Commits on Nov 5, 2020
1.5.1
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