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UnityPy
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Commits on Sep 24, 2025
Fixes for VideoClip and Texture2D in 2022.3-6000
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Commits on May 12, 2025
Fixes for new m_ format
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Updates for Unity 6000
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Commits on Dec 21, 2024
Minor updates
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Commits on Jun 30, 2024
Fixed LZMA compression code
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Commits on Jun 14, 2024
Python versioned classes generator form TPK
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Commits on Mar 14, 2024
Colorized logging (normal or Python logging module)
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Commits on Feb 28, 2024
ManagedReferencesRegistry parsing for TypeTrees
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Commits on Feb 17, 2024
CRC32 spoofing for bundle files
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Commits on Feb 10, 2024
Less memory leaks and big object unpacking guard
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Commits on Feb 1, 2024
Use disk-backed SpooledTemporaryFile for blocks unpacking
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Commits on Jan 31, 2024
Sync with upstream
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Commits on Jan 18, 2024
Updates from upstream
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Commits on Nov 4, 2023
Reading .bundle files
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Commits on Nov 2, 2023
Writing support for Shader
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Commits on Oct 10, 2023
Added Material saving support
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Commits on Oct 4, 2023
Don't load the entire N.GiB resource to memory if it's unpacked
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Commits on Sep 26, 2023
Automate EBR methods creation for every type
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Commits on Sep 22, 2023
Dump MonoBehaviours in a scene tree folder structure
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Commits on Sep 13, 2023
Fix palletized pngs
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Commits on Sep 6, 2023
Add splash logo vars and build settings
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Commits on Aug 5, 2023
Full file encryption support
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Commits on Jul 10, 2023
Synchronization with upstream 1.9.28
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Current maintenance
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Sync with upstream
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Allow to parse assets partially
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Fix enums with unknown IDs
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PlayerSettings reserialization
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Some updates
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Update to upstream UnityPy
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Commits on Jun 7, 2023
Fix ContainerHelper from being non-iterable (#187)
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Commits on Jun 5, 2023
1.10.0 - virtual filesystem, better dependency resolving, not breaking ContainerDict (#186)
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Commits on Jun 4, 2023
BundleFile: fix exception on file.save("original") (#178)
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Commits on Apr 9, 2023
1.9.28 - fix missing align_stream from 1.9.27
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1.9.27 - BundleFile - alignment fix for Unity 2019.4.X
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