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fix: snapshot system. Properly gating the SnapshotSystem from being u… - #852

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jeffreyrainy merged 1 commit into
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fix/snapshot-system-disable
May 21, 2021
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fix: snapshot system. Properly gating the SnapshotSystem from being u…#852
jeffreyrainy merged 1 commit into
developfrom
fix/snapshot-system-disable

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@jeffreyrainy

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…sed until is is ready and specifically enabled

…sed until is is ready and specifically enabled

@pdeschain pdeschain left a comment

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Looks great!

@NoelStephensUnity NoelStephensUnity left a comment

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LGTM!

@TwoTenPvP TwoTenPvP left a comment

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Looks great. IsConnectedClient is going to solve all my world problems haha

@jeffreyrainy
jeffreyrainy merged commit d796d78 into develop May 21, 2021
@jeffreyrainy
jeffreyrainy deleted the fix/snapshot-system-disable branch May 21, 2021 18:00
SamuelBellomo added a commit that referenced this pull request May 21, 2021
…player-object-get

* develop:
  fix: snapshot system. Properly gating the SnapshotSystem from being used until is is ready and specifically enabled (#852)
  test:  verifies that a user can use INetworkSerializable with RPCs (#850)
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4 participants