refactor: make editor serialized paths strongly typed - #606
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LukeStampfli
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Beautiful, we should always use nameof where possible.
Not for this PR but for the future, do we really want this NetworkManagerEditor with its complicated property overrides or should we just use default editor and expose NetworkConfig. We can use a custom inspector to get rid of the dropdown to get a similar result but this would probably reduce confusion on how to access these properties by code.
The main reason it's there is to disable parts of the inspector when certain options are chosen. And primarily to allow for the prefabs list and scene lists to be reordered. My personal opinion is yes, it should be kept. |
0xFA11
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parking my fancy 🚀 here — woot woot!
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