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fix: Console CI all green - #1543

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0xFA11 merged 12 commits into
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fix/xbox_scarlett_tests
Dec 18, 2021
Merged

fix: Console CI all green#1543
0xFA11 merged 12 commits into
developfrom
fix/xbox_scarlett_tests

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@ShadauxCat

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MTT-1553

Testing and Documentation

  • No tests have been added.
  • No documentation changes or additions were necessary.

@0xFA11
0xFA11 merged commit e36b759 into develop Dec 18, 2021
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0xFA11 deleted the fix/xbox_scarlett_tests branch December 18, 2021 20:47
}

public MessageReceiptCheck ReceiptCheck;
private class MultiInstanceHooks : INetworkHooks

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this one fixes some bugs related to WaitForMessageOfType, so we should get at least changes in this file MultiInstanceHelpers.cs

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for other changes, they might be tricky to get back into develop@NoelStephensUnity might help us here.

mollstam pushed a commit to Keepsake-Games/com.unity.netcode.gameobjects that referenced this pull request Feb 13, 2023
* logging pass Unity-Technologies#1

* Logging

* Switched NetworkVarBufferCopyTest to use WaitForMessageOfType

* Changed default "maxFrames" to "timeout" so that framerate doesn't affect tests. The time for a network operation to complete is not dependent on framerate in any way.

* Switch NetworkObjectDestroy and NetworkObjectOwnership tests to use WaitForMessageOfType

* RpcManyClientsTests updated to use WaitForMessageOfType

* Attempting to change the assert in network time tests to using the double value instead of the float value

* standards

* Fixed mising meta file

* ValueUpdateTests to use WaitForMessageOfType

* standards

Co-authored-by: Fatih Mar <[email protected]>
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2 participants