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Animation recorder - #35

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clusty wants to merge 26 commits into
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animationRecorder
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Animation recorder#35
clusty wants to merge 26 commits into
masterfrom
animationRecorder

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@clusty

@clusty clusty commented Sep 27, 2017

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First implementation of the AnimationRecorder and AniamtionInput

jasonm-unity and others added 26 commits September 6, 2017 14:36
- Fixed offscreen renderer input vs linear color mode.
- Added recorder setting class option to adjust settings at session start and editor OnGui.
- Added gamma correction for RenderTextureSampler input
- Moved verbose setting to menu
- Added RenderTexture sampler input support to UJP recorders
- Some refactoring of names
# Conflicts:
#	source/FrameRecorder/Core/Editor/AboutBox.cs
#	source/FrameRecorder/Core/Editor/RecorderEditor.cs
#	source/FrameRecorder/Core/Editor/RecorderWindow.cs
#	source/FrameRecorder/Core/Engine/InputBinder.cs
#	source/FrameRecorder/Core/Engine/InputSettings.cs
#	source/FrameRecorder/Core/Engine/InputSettingsComponent.cs
#	source/FrameRecorder/Core/Engine/InputSettingsList.cs
#	source/FrameRecorder/Core/Engine/Recorder.cs
#	source/FrameRecorder/Core/Engine/RecorderSettings.cs
#	source/FrameRecorder/Core/Engine/RecorderVersion.cs
#	source/FrameRecorder/Core/Engine/RecordingSession.cs
#	source/FrameRecorder/Core/Engine/SceneHook.cs
#	source/FrameRecorder/Inputs/CBRenderTexture/Engine/GameViewSize.cs
#	source/FrameRecorder/Packager/Editor/FRPackagerPaths.cs
#	source/FrameRecorder/Packager/Private/Editor/FRPackager.cs
animationInput should use the proper framework callbacks
* dev:
  updated MovieRecorder packaging
  refactor: renamed UnityEditor.FrameRecorder to UnityEditor.Recorder

# Conflicts:
#	source/FrameRecorder/Packager/Private/Editor/FRPackager.cs
@clusty
clusty requested a review from jasonm-unity September 27, 2017 18:59
@clusty clusty closed this Sep 27, 2017
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2 participants