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Patch 1#21

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ghost wants to merge 3038 commits into
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Closed

Patch 1#21
ghost wants to merge 3038 commits into
4.3.4from
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@ghost ghost commented Aug 8, 2017

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Treeston and others added 30 commits June 3, 2017 16:44
…fficulty 5-man dungeons and outputs sensible text, as opposed to silently doing (or not doing) stuff.
Core/Collision: Fixed MOPY chunk flags enum.

Also avoid loading destructible WMOs into vmaps.

VMap re-extraction is required.

Closes TrinityCore#15798.
…ly. This fixes the incorrect message ("Absorb" instead of "Evade"), and also removes the root cause of the original evade follow bug (that was prevented in 1945874).
* Pet/Guardian AI hook re-organizing:
- Adjust OwnerAttacked/OwnerAttackedBy hooks on CreatureAI to fire for all owned units, not just player pets. This should allow guardians to more reliably recognize valid targets.
- Kill off the AttackedBy hook. While it was defined in CreatureAI.h as virtual, it was only ever invoked for player pets in specific situations. This makes it classic developer bait.
  - Adjust PetAI to use DamageTaken instead of AttackedBy.
  - Adjust behavior of AttackStart on PetAI to compensate.
…yCore#19840)

* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.

Closes TrinityCore#16489
Correct the correct text before Cataclysme
3.3.5 only
- This would incur in a crash after attempting to convert the Corpse object into Player

Closes TrinityCore#19227
Closes TrinityCore#19862
Partially revert 753e707 and 12c680f to simplify the code and to only remove GMs from the target list.
Treeston and others added 28 commits August 1, 2017 17:58
… DB modification commands (npc move and npc delete), which are horrible and should be deleted anyway.

Fixes TrinityCore#20104.
Fixed the following typos:
- 'Clues in the Thicket' (9971) RewardText typo (Is it was/Is it what)
- `An Unseen Hand` (10013) RewardText typo (duplicated words "it to me")
- 'Evil Draws Near' (10923) Progress typo (ben/been)
…wardText

- Previous content: 103 characters. Added content: 163 characters. Full text: 266 characters.
- RewardText completion source: sql/old/4.3.4/TDB0_to_TDB1_updates/world/012_quest_template.sql
http://www.wowhead.com/quest=10232/in-a-scrap-with-the-legion

- Another quest_offer_reward.RewardText cut short, missing ≈ 60% of its content.
- Previous content: 137 characters. Added content: 193 characters. Full text: 330 characters.
- RewardText content source (besides verifying the actual content on wowhead.com):

https://github.com/TrinityCore/TrinityCore/blob/master/sql/old/4.3.4/TDB0_to_TDB1_updates/world/012_quest_template.sql
http://www.wowhead.com/quest=10203/invaluable-asset-zapping

- Another quest_offer_reward.RewardText cut short, missing ≈33% of its content.
- Previous: 290 characters. Added: 143 characters. Full text: 433 characters.
http://www.wowhead.com/quest=10335/surveying-the-ruins

- Another quest_offer_reward.RewardText cut short, missing half of its content.
- Previous: 114 characters. Added: 115 characters. Full text: 229 characters.
http://www.wowhead.com/quest=10721/a-boaring-time-for-grulloc
https://wow.gamepedia.com/Quest:A_Boaring_Time_for_Grulloc

- Quest 10721 showed up in-game with the same Reward Text as Quest Description
- quest_template.QuestDescription was inserted as quest_offer_reward.RewardText
- issue also found in https://github.com/dalaranwow/dalaran-wow/issues/1926
- Correct RewardText is based on content from the 3 linked pages above.
…ed existed.

- Rename JustRespawned to JustAppeared, which better matches its behavior anyway.
- Properly invoke JustAppeared for new (re-)spawns - fixes TrinityCore#20111.
- Fix Thaddius script to work with dynamic_spawning (mostly unrelated to the above) - Feugen/Stalagg should really be a summon group, but I don't have time to fix that right now.
- Fix default value for DynamicEscortNPC to match worldserver.conf.dist.
http://www.wowhead.com/quest=10248/you-robot

- Progress text (quest_request_items) was missing completely (request item: Scrap Reaver X6000 Controller)
- Reward Text (quest_offer_reward.RewardText) had lost '-52 Nether-Rocket from certain doom!' from the end.
- Fixed Shadow Trap and Defile Targets
- Fixed Shadow Trap Summon Delay and Duration
- Fixed Berserk Timer (15 Minutes)
- Fixed Shadow Trap Despawn when Snowstorm starts
@Aokromes Aokromes closed this Aug 8, 2017
@ghost

ghost commented Aug 8, 2017

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Sorry Github fails again!

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