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Core/Object: Add infinite gob check#24074

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ccrs merged 5 commits into
TrinityCore:3.3.5from
Kittnz:vis_calc
Jan 23, 2020
Merged

Core/Object: Add infinite gob check#24074
ccrs merged 5 commits into
TrinityCore:3.3.5from
Kittnz:vis_calc

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@Kittnz

@Kittnz Kittnz commented Jan 17, 2020

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  • Add default visibility range with distance override
  • Add Infinite gameobject check

Target branch(es): 3.3.5/master

  • 3.3.5
  • master

Issues addressed: Closes # (insert issue tracker number)
#22986
#22984

@Kittnz Kittnz changed the title Core/Object: We should add default visibility range on top of distance override Core/Object: Add default visibility range on top of distance override & infinite gob check Jan 18, 2020
@Killyana

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Tested IG, everything looks good.

@Killyana

Killyana commented Jan 18, 2020

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Revert the addition for the visibility distance and keep only the gob change, I will try to get correct data from retail to see why there's an extra range in instances

@Kittnz Kittnz changed the title Core/Object: Add default visibility range on top of distance override & infinite gob check Core/Object: Add infinite gob check Jan 20, 2020
@ccrs ccrs merged commit b0db728 into TrinityCore:3.3.5 Jan 23, 2020
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4 participants