Core/Instance: Change the max visibility distance#19793
Closed
Keader wants to merge 1 commit into
Closed
Conversation
Contributor
|
IMHO: A better solution would be adding a field into instance_template to set a custom view distance if needed. Or at-least split the "Instance" category in 2 types, raids and dungeons. |
Member
|
On PTR, Fel Reaver can be seen over 850 yards away. IMHO better finish #18067 . I doubt trash mobs can be seen at 400 yards on retail. |
Contributor
|
Maybe this one is a good approach: https://youtu.be/sfx6EXU0U68?t=10 ? |
Member
|
Definitely not, it needs a different solution than globally changing visibility distance for everything (and won't be easy) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Changes proposed:
So the present value is very short and break razorscale encounter.
Target branch(es): 3.3.5
Issues addressed: Has no open issues, but will improve Razorscale fight (PR soon)
Tests performed: Builded and tested in game