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ECMAScript
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Commits on Nov 20, 2023
Update tsconfig.json
TheColorRed
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Update tsconfig.json
TheColorRed
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Commits on Oct 4, 2023
fix: reverted changes to have a runnable pipeline
nmerget
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Commits on Oct 1, 2023
Refactor JavaScript integration and improve code readability.
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Commits on Aug 24, 2023
Run spell checker.
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Commits on Aug 20, 2023
Format black_format.sh and SCsub scripts
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Commits on Jun 19, 2023
Restore all the scripts.
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Restore black format.
fire
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Restore header guards too.
fire
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Restore file format.
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Commits on Jun 15, 2023
Apply formatting.
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Commits on Apr 29, 2023
Fix Godot 4.0 compile errors, update JavaScript integration, refactor code, and address minor issues
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Commits on Sep 2, 2022
Rename ECMAScript to JavaScript for godot 4
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Commits on Aug 23, 2022
Fix compile error for godot 4.0
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Commits on Aug 22, 2022
Starting port to godot 4.0
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Commits on Nov 10, 2020
Docs/jsx code completion (#74)
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Commits on Sep 7, 2020
Merge pull request #53 from MichaelBelousov/multiplayer-decorators
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Commits on Sep 3, 2020
use snake case for new decorator code
Michael Belousov
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Commits on Aug 30, 2020
Remove require from the core binding
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Commits on Aug 23, 2020
added rpc mode decorators
Michael Belousov
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50fca58
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Finish mannually bind member of builtin types
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Commits on Aug 17, 2020
Bind end and grow_margin of Rect2
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Bind r8 g8 b8 a8 and h s v properties of Color
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Commits on Aug 16, 2020
Allow construct Pool*Array from DataView
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Move gdclass decorator to decorators.td
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Commits on Aug 12, 2020
Create script and bind to the instance when a class is registered as ECMAClass
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Commits on Aug 8, 2020
Value transfer function move to godot namespace
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Add Worker constructor api documentation
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Commits on Aug 7, 2020
Bind godot.instance_from_id
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Commits on Aug 2, 2020
Implement iterator of Pool*Vector
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Commits on Aug 1, 2020
Add package.json for typescript project
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Commits on Jul 25, 2020
Add source map generate configurations
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Commits on Jul 9, 2020
Update typescript decorators
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Commits on Jul 8, 2020
Add decorator to export node property
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Commits on Jul 4, 2020
Construct Pool*Array from ArrayBuffer
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