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SouCoder
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phaser
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Commits on Jul 24, 2015
Fix unmatched context.save() & context.restore() calls
MortimerGoro
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e41dba7
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Commits on Jul 22, 2015
All undefined argument checks were changed from `if (typeof x === 'undefined')` to `if (x === undefined)` removing the typeof check and saving some bytes across the codebase in the process.
photonstorm
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f15fe67
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Commits on Jul 7, 2015
TilemapLayer.resize allows you to resize a TilemapLayer. It will update the internal canvas object and corresponding texture dimensions (#1881)
photonstorm
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06658fa
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Fixed issue with tilesets not updating correctly.
photonstorm
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8aaa8de
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Debugging tileset issue.
photonstorm
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a1f618f
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Commits on Jul 2, 2015
Trying out resize method.
photonstorm
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8919e4e
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Tiled Image Collection support is now available and has been added to the TilemapParser and Tilemap classes (thanks @asyed94 #1879)
photonstorm
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698167a
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Commits on Jun 29, 2015
Removed trailing whitespace.
asyed94
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6771c65
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Commits on Jun 27, 2015
Implemented Tiled Image Collection support.
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asyed94
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8fefabc
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Commits on Jun 17, 2015
Deprecated the following:
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photonstorm
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102c74e
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Small fix + jsdoc update.
photonstorm
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04a25c5
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Commits on Jun 16, 2015
Tilemap.addTilesetImage can now accept a BitmapData as the `key` parameter and will use the BitmapData to render the tileset with instead of an image from the cache (thanks to @unstoppablecarl for …
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photonstorm
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14733e9
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TilemapLayer swapped to use full Phaser.Sprite to allow for input events, bringToTop, etc.
photonstorm
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89c11b9
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Commits on May 27, 2015
TilemapParser.parseTiledJSON would ignore 'falsey' properties set on Objects in Tiled JSON tilemaps, such as `x: 0` or `visible: false`. These properties are now accurately copied over to the desti…
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photonstorm
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Commits on Apr 14, 2015
Fix #1742
photonstorm
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7b011fe
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Commits on Apr 13, 2015
Tilemap.createFromObjects has been updated for Tiled 0.11 and can now look-up object layers based on id, uid or name. It will also now copy over Sprite scaling properties if set (thanks @mandarinx …
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photonstorm
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Merge pull request #1738 from mandarinx/patch-1
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photonstorm
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TilemapLayer docs incorrectly reported it as extending Phaser.Image, but it doesn't share the same components so has been updated.
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photonstorm
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7b8a430
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Commits on Apr 11, 2015
Looking up object layers based on id, uid or name
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mandarinx
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b406a61
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Commits on Apr 6, 2015
Adds nonNull parameter to Tilemap.getTileWorldXY
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GGAlanSmithee
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d2e3a69
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Commits on Mar 23, 2015
Added physicsType property.
photonstorm
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1486e16
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Commits on Mar 17, 2015
Tilemap renderer - context save/restore
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pnstickne
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dcc83ec
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Tilemap rendering sets initial state better
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pnstickne
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54dba67
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Commits on Mar 5, 2015
Added isArray check.
photonstorm
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f4eff63
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Formatting.
photonstorm
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364f3b3
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Commits on Feb 28, 2015
Merge remote-tracking branch 'upstream/dev' into wip-components-toproto
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pnstickne
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0e5272b
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Commits on Feb 26, 2015
Fix row/col count formula.
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zekoff
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510353f
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Commits on Feb 25, 2015
Copyright date change.
photonstorm
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a69e53f
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Commits on Feb 24, 2015
Tilemap fix #1635
photonstorm
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c9939f8
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Commits on Feb 23, 2015
Components - moving install to prototype
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pnstickne
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4f747a1
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Commits on Feb 17, 2015
TilemapLayer no longer extends Image, but is a GameObject of its own.
photonstorm
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41e2fbf
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Commits on Feb 16, 2015
Removing all use of _cache from all Game Objects.
photonstorm
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8483eac
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Commits on Feb 11, 2015
Tile.properties is now unique to that specific Tile, and not a reference to the Tileset index bound properties object. Tile.properties can now be modified freely without impacting other tiles shari…
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photonstorm
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daf8440
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Formatting update.
photonstorm
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29fd37a
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Commits on Feb 10, 2015
Now the backwards compatibility is not broken
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mikaturunen
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be3edd8
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