Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
SouCoder
/
phaser
Public
forked from
phaserjs/phaser
Notifications
You must be signed in to change notification settings
Fork
0
Star
0
Code
Pull requests
0
Actions
Projects
Security and quality
0
Insights
Additional navigation options
Code
Pull requests
Actions
Projects
Security and quality
Insights
Commits
Breadcrumbs
History for
phaser
src
gameobjects
BitmapText.js
on
dev
User selector
All users
Datepicker
All time
Commit history
Commits on Jul 31, 2015
BitmapText.smoothed is a new boolean property that allows you to set texture smoothing on a bitmap font or not. By default smoothing is always on, but you can turn it off which helps for bitmap fon…
Show description for d23e5d6
photonstorm
committed
d23e5d6
View commit details
Copy full SHA for d23e5d6
View code at this point
Browse repository at this point
Commits on Jul 29, 2015
2.4.2 release.
photonstorm
committed
4b22f48
View commit details
Copy full SHA for 4b22f48
View code at this point
Browse repository at this point
Commits on Jul 16, 2015
Improving JSON BitmapText implementation
Feenposhleen
committed
795a7c8
View commit details
Copy full SHA for 795a7c8
View code at this point
Browse repository at this point
PIXI.BitmapText has been removed as a global array, as it is no longer used.
photonstorm
committed
9c588d9
View commit details
Copy full SHA for 9c588d9
View code at this point
Browse repository at this point
Commits on Jun 17, 2015
Merge pull request #1837 from Feenposhleen/dev
Show description for a7a7455
photonstorm
committed
a7a7455
View commit details
Copy full SHA for a7a7455
View code at this point
Browse repository at this point
Commits on Jun 16, 2015
Fixed issue with long text dropping to be shorter again.
photonstorm
committed
d931ced
View commit details
Copy full SHA for d931ced
View code at this point
Browse repository at this point
Commits on Jun 6, 2015
Added JSON support for BitmapFont
Feenposhleen
committed
17a8116
View commit details
Copy full SHA for 17a8116
View code at this point
Browse repository at this point
Commits on Jun 3, 2015
jshint fixes.
photonstorm
committed
a971928
View commit details
Copy full SHA for a971928
View code at this point
Browse repository at this point
Added BitmapText.purgeGlyphs method.
photonstorm
committed
560fed4
View commit details
Copy full SHA for 560fed4
View code at this point
Browse repository at this point
Re-ordered carriage-return detection.
photonstorm
committed
5e265bb
View commit details
Copy full SHA for 5e265bb
View code at this point
Browse repository at this point
Removed debug calls.
photonstorm
committed
fa7259f
View commit details
Copy full SHA for fa7259f
View code at this point
Browse repository at this point
Removed use of PIXI.BitmapText entirely. Moved all update and support functions to Phaser.
photonstorm
committed
cf5238c
View commit details
Copy full SHA for cf5238c
View code at this point
Browse repository at this point
Commits on Mar 23, 2015
BitmapText objects now have an `anchor` property. This works in a similar way to Sprite.anchor except that it offsets the position of each letter of the BitmapText by the given amount, based on the…
Show description for 55048a4
photonstorm
committed
55048a4
View commit details
Copy full SHA for 55048a4
View code at this point
Browse repository at this point
Commits on Mar 1, 2015
Merge pull request #1648 from pnstickne/wip-components-docs
Show description for 7eb73e9
photonstorm
committed
7eb73e9
View commit details
Copy full SHA for 7eb73e9
View code at this point
Browse repository at this point
Component documentation
Show description for 4de95c0
pnstickne
committed
4de95c0
View commit details
Copy full SHA for 4de95c0
View code at this point
Browse repository at this point
Commits on Feb 28, 2015
Merge remote-tracking branch 'upstream/dev' into wip-components-toproto
Show description for 0e5272b
pnstickne
committed
0e5272b
View commit details
Copy full SHA for 0e5272b
View code at this point
Browse repository at this point
Commits on Feb 25, 2015
Copyright date change.
photonstorm
committed
a69e53f
View commit details
Copy full SHA for a69e53f
View code at this point
Browse repository at this point
Commits on Feb 23, 2015
Components - moving install to prototype
Show description for 4f747a1
pnstickne
committed
4f747a1
View commit details
Copy full SHA for 4f747a1
View code at this point
Browse repository at this point
Commits on Feb 17, 2015
Game Objects all now using the new Components mixins.
photonstorm
committed
167bbde
View commit details
Copy full SHA for 167bbde
View code at this point
Browse repository at this point
Commits on Feb 16, 2015
Removing all use of _cache from all Game Objects.
photonstorm
committed
8483eac
View commit details
Copy full SHA for 8483eac
View code at this point
Browse repository at this point
Commits on Feb 8, 2015
BitmapText.font wouldn't update an internal Pixi property (fontName) causing the text to fail to change font (thanks @starnut #1602)
photonstorm
committed
e85be1f
View commit details
Copy full SHA for e85be1f
View code at this point
Browse repository at this point
Commits on Sep 16, 2014
Lots of jsdocs fixes ready for the new doc generator.
photonstorm
committed
20551f9
View commit details
Copy full SHA for 20551f9
View code at this point
Browse repository at this point
Commits on Jul 15, 2014
Pixi updated worldTransform from an Array to an Object and Phaser Image, BitmapText, Text and Graphics were still using array access to populate the world property, giving it incorrect results (tha…
Show description for d10dea2
photonstorm
committed
d10dea2
View commit details
Copy full SHA for d10dea2
View code at this point
Browse repository at this point
Commits on Apr 22, 2014
Destroying an object with an input handler during its onDown event would throw Signals dispatch errors (thanks @jflowers45, fix #746)
Show description for 0b1fb5a
photonstorm
committed
0b1fb5a
View commit details
Copy full SHA for 0b1fb5a
View code at this point
Browse repository at this point
Commits on Mar 31, 2014
If you inputEnable = false a gameobject you couldn't re-enable it again using inputEnable = true, only directly via the handler (thanks @nickrall, fix #673)
Show description for 1a92f5b
photonstorm
committed
1a92f5b
View commit details
Copy full SHA for 1a92f5b
View code at this point
Browse repository at this point
Commits on Mar 25, 2014
Fix jshint issues in src/gameobjects
Christian Wesselhoeft
committed
bdbf278
View commit details
Copy full SHA for bdbf278
View code at this point
Browse repository at this point
Trim trailing whitespace.
Christian Wesselhoeft
committed
61f18b6
View commit details
Copy full SHA for 61f18b6
View code at this point
Browse repository at this point
Commits on Mar 19, 2014
The StateManager is now responsible for clearing down input, timers, tweens, physics, camera and the World display list.
Show description for 96365a3
photonstorm
committed
96365a3
View commit details
Copy full SHA for 96365a3
View code at this point
Browse repository at this point
Commits on Mar 13, 2014
Lots of small tweaks to pass jshint.
photonstorm
committed
c8e6358
View commit details
Copy full SHA for c8e6358
View code at this point
Browse repository at this point
Commits on Mar 10, 2014
Added z property to remaining game objects and updated TypeScript defs.
photonstorm
committed
6ef9e30
View commit details
Copy full SHA for 6ef9e30
View code at this point
Browse repository at this point
Commits on Mar 6, 2014
Objects that are 'fixedToCamera' are now still correctly placed even if the camera is scaled (#512)
photonstorm
committed
3b2573d
View commit details
Copy full SHA for 3b2573d
View code at this point
Browse repository at this point
Commits on Feb 28, 2014
Fixed issue where Image, Sprite, etc wouldn't call preUpdate or postUpdate of its children.
Show description for 664d5b3
photonstorm
committed
664d5b3
View commit details
Copy full SHA for 664d5b3
View code at this point
Browse repository at this point
Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
Show description for 8662cd2
photonstorm
committed
8662cd2
View commit details
Copy full SHA for 8662cd2
View code at this point
Browse repository at this point
Fixed stupid error in destroy().
photonstorm
committed
4562939
View commit details
Copy full SHA for 4562939
View code at this point
Browse repository at this point
Commits on Feb 27, 2014
Buttons are now cleanly destroyed if part of a Group without leaving their InputHandler running.
Show description for 7e12075
photonstorm
committed
7e12075
View commit details
Copy full SHA for 7e12075
View code at this point
Browse repository at this point
Previous
Next
You can’t perform that action at this time.