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Releases: Sh2dow/NFS.CameraMod

v2.0.0: Introduced SnappyMode param

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@Sh2dow Sh2dow released this 23 Feb 18:32

Full Changelog: https://github.com/Sh2dow/NFS.CameraMod/commits/v2.0.0

  • CreateLookAt now computes roll state.
    • Actual roll matrix modification occurs only at final SetCameraMatrix write, so MW’s downstream filters no longer wash it out.

Carbon now computes roll in CreateLookAt, but applies it at final SetCameraMatrix (after engine smoothing/noise passes), matching the MW fix approach.

Introduced SnappyMode param
Balanced mode behavior:

  • Faster yaw/speed filtering than mode 0, but not raw.
  • Smaller deadzone than mode 0, but not near-zero.
  • Keeps target smoothing, but with faster response.
  • Keeps rate limiting and wind/unwind damping, but weaker than mode 0.

Camera Mods for MW/CB

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@Sh2dow Sh2dow released this 02 Jan 06:40
  • MW & CB UG2 style Camera
  • Bonus: CB Cinematic Camera

Update log:

  • [✔️] - fixed 1st view wrong motion vectors
  • [✔️] - added more dynamic
  • [✔️] - more accurate UG2 tilt & roll
  • [✔️] - Configurator (for MW and CB UG2 style cameras)
  • [✔️] - single UG2 style camera asi for MW & CB