Tags: Setsuda/XUnity.AutoTranslator
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Merge branch 'master' of https://github.com/bbepis/XUnity.AutoTranslator
Version 5.0.0 (Auto Translator) * FEATURE - Basic IL2CPP support through BepInEx 6 and MelonLoader * FEATURE - MelonLoader support * FEATURE - Added FallbackFontTextMeshPro as an alternative to OverrideFontTextMeshPro. If game supports, it is recommended to use that instead * FEATURE - Added ClipboardDebounceTime that can control how long time between a text is shown until it reaches the clipboard * MISC - Renamed BepInEx plugin package from BepIn-5x to BepInEx. If updating remember to remove the old BepIn-5x DLL * MISC - UTAGE support re-implemented from scratch to better support IL2CPP * BUG FIX - Fixed text escaping error related to GoogleTranslateV2 * BUG FIX - Fixed issue that could cause texts not to be hooked in certain situations during component initialization Version 2.0.0 (Resource Redirector) * FEATURE - IL2CPP support through BepInEx 6 and MelonLoader * MISC - Prioritize HarmonyX hooks over MonoMod hooks * MISC - Changed BepInEx setting names * MISC - Renamed BepInEx plugin package from BepIn-5x to BepInEx. If updating remember to remove the old BepIn-5x DLL * BUG FIX - Fixed bug that caused some rarely used methods to be short-circuited incorrectly
Merge branch 'master' of https://github.com/bbepis/XUnity.AutoTranslator
Version 4.18.0 * FEATURE - Improved AutoResize command to enable min/max font size control * FEATURE - Added translation file directive allowing control of tranlations/resizing based on resolution size * FEATURE - Added new '_Postprocessors.txt' file that can make substitutions to the text returned from the translation endpoint * MISC - Changed default value of EnableTranslationScoping to True * BUG FIX - Fixed bug where GoogleTranslate could no longer be properly selected a translate endpoint
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