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#
Defold Protocol Buffer Text Files (https://github.com/github/linguist/issues/5091)
*
.animationset
linguist-language
=
JSON5
*
.atlas
linguist-language
=
JSON5
*
.camera
linguist-language
=
JSON5
*
.collection
linguist-language
=
JSON5
*
.collectionfactory
linguist-language
=
JSON5
*
.collectionproxy
linguist-language
=
JSON5
*
.collisionobject
linguist-language
=
JSON5
*
.cubemap
linguist-language
=
JSON5
*
.display_profiles
linguist-language
=
JSON5
*
.factory
linguist-language
=
JSON5
*
.font
linguist-language
=
JSON5
*
.gamepads
linguist-language
=
JSON5
*
.go
linguist-language
=
JSON5
*
.gui
linguist-language
=
JSON5
*
.input_binding
linguist-language
=
JSON5
*
.label
linguist-language
=
JSON5
*
.material
linguist-language
=
JSON5
*
.mesh
linguist-language
=
JSON5
*
.model
linguist-language
=
JSON5
*
.particlefx
linguist-language
=
JSON5
*
.render
linguist-language
=
JSON5
*
.sound
linguist-language
=
JSON5
*
.sprite
linguist-language
=
JSON5
*
.spinemodel
linguist-language
=
JSON5
*
.spinescene
linguist-language
=
JSON5
*
.texture_profiles
linguist-language
=
JSON5
*
.tilemap
linguist-language
=
JSON5
*
.tilesource
linguist-language
=
JSON5
#
Defold JSON Files
*
.buffer
linguist-language
=
JSON
#
Defold GLSL Shaders
*
.fp
linguist-language
=
GLSL
*
.vp
linguist-language
=
GLSL
#
Defold Lua Files
*
.editor_script
linguist-language
=
Lua
*
.render_script
linguist-language
=
Lua
*
.script
linguist-language
=
Lua
*
.gui_script
linguist-language
=
Lua
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