I'm a bilingual (ES/EN) software development student and indie game developer based in Chile. I specialize in programming highly kinetic and action based games, and developing rich, lore-heavy interactive experiences.
- Unity (C#): Focused on tight game feel, hierarchical state machines, and building custom editors to streamline level design. I also happen to abuse Shader Graph and VFX Graph for interesting looks!
- Pixel Art: I pride myself in making great animations (with Aseprite)! Especially for combat settings. I do have to say though, I am not too great at the actual art part.
- Story Design: Passionate about interactive storytelling and narrative design.
- Game Jams: Always eager to participate and learn from game development events.
Check out some of my games and projects!
My itch.io page
- Unity | C# | JavaScript | GDScript
- Game Design | Visual Storytelling | Level Design | System Development | UX
- Aseprite | Blender | Photoshop | FL Studio (begginer!)
- Hobbies:
- Gaming!
- Streaming! Check out my Twitch!
- Recording! Although— I absolutely suck at (and hate) editing, sooo I don't do it much. I'll eventually learn, or hire someone!
- Favorite Games:
- Hollow Knight
- UNDERTALE & DELTARUNE
- The Binding of Isaac
- Sonic! The whole franchise, pretty much! Well, mostly the older ones.
- Minecraft
- Hypixel Skyblock! I have... So many hours on it.
- Terraria
- Terraria's Calamity Mod, specifically!
- The FNAF franchise!
- Lastly, League of Legends! Though, surprisingly, I do touch grass and shower.
