I am an aspiring software developer, and my goal is to learn a lot of aspects that come in developing software and IoT such as video games and other tools and systems. You can find more about me on my website!
I am active the most on Discord. Here's my username - @nekorosys
I work alone either professionaly or as a hobby while I continue my journey of upskilling and making useable prototypes and products. However, I am more than happy enough to work with anyone who's interested if I pass the criteria.
My Ethereum Wallet0x5C429b3fdc7E6F7a692C234358ba31492Feb651C![]() |
My Bitcoin Walletbc1qw80kkgu8yp4mwzuzddygmnyamcjesfavwmer8a![]() |
or...
Sponsoring me is not a must but will be immensely appreciated!
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NeKoRoSHELL is a minimal, generic, and modular ricing/customization framework for Arch Linux + Hyprland. It aims to provide an out-of-box "skins" engine that lets any user to quickly switch appearances for each widget/package such as waybar and the like. It also features a default "Legacy" theme which is a collection of skins I personally designed for a seamless UI/UX experience. ↳ NeKoRoSHELL DLux is an optional upgrade of the original NeKoRoSHELL project that uses Quickshell as its framework. This project aims to replace all of the separate packages/widgets like waybar and SwayNC with QT-based UI components for an even more consistent UI/UX experience. |
NeKoRoBOT.js is a full-stack plug-n-play Discord.js bot template written in Typescript and Python for its frontend and backend, respectively. It does not provide a MongoDB account but it is built to connect and interface with a MongoDB database. |
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NeKoRoGEAR is a 3D game engine programmed with C++ and is based on established libraries such as SDL3, OpenGL, and more. |
NeKONTROLLER is my own input handling solution based on Unity's New Input System. It features touch controls and other useful utilities and singletons. |









