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//
// Copyright (c) 2004-2024 Jaroslaw Kowalski <[email protected]>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * Neither the name of Jaroslaw Kowalski nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//
namespace NLog.Targets
{
using NLog.Internal;
/// <summary>
/// Outputs log messages through the <c>OutputDebugString()</c> Win32 API.
/// </summary>
/// <remarks>
/// <a href="https://github.com/NLog/NLog/wiki/OutputDebugString-target">See NLog Wiki</a>
/// </remarks>
/// <seealso href="https://github.com/NLog/NLog/wiki/OutputDebugString-target">Documentation on NLog Wiki</seealso>
/// <example>
/// <p>
/// To set up the target in the <a href="https://github.com/NLog/NLog/wiki/Configuration-file">configuration file</a>,
/// use the following syntax:
/// </p>
/// <code lang="XML" source="examples/targets/Configuration File/OutputDebugString/NLog.config" />
/// <p>
/// To set up the log target programmatically use code like this:
/// </p>
/// <code lang="C#" source="examples/targets/Configuration API/OutputDebugString/Simple/Example.cs" />
/// </example>
[Target("OutputDebugString")]
public sealed class OutputDebugStringTarget : TargetWithLayoutHeaderAndFooter
{
/// <summary>
/// Initializes a new instance of the <see cref="OutputDebugStringTarget" /> class.
/// </summary>
/// <remarks>
/// The default value of the layout is: <code>${longdate}|${level:uppercase=true}|${logger}|${message:withexception=true}</code>
/// </remarks>
public OutputDebugStringTarget()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="OutputDebugStringTarget" /> class.
/// </summary>
/// <remarks>
/// The default value of the layout is: <code>${longdate}|${level:uppercase=true}|${logger}|${message:withexception=true}</code>
/// </remarks>
/// <param name="name">Name of the target.</param>
public OutputDebugStringTarget(string name) : this()
{
Name = name;
}
/// <inheritdoc/>
protected override void InitializeTarget()
{
base.InitializeTarget();
if (Header != null)
{
WriteDebugString(RenderLogEvent(Header, LogEventInfo.CreateNullEvent()));
}
}
/// <inheritdoc/>
protected override void CloseTarget()
{
if (Footer != null)
{
WriteDebugString(RenderLogEvent(Footer, LogEventInfo.CreateNullEvent()));
}
base.CloseTarget();
}
/// <summary>
/// Outputs the rendered logging event through the <c>OutputDebugString()</c> Win32 API.
/// </summary>
/// <param name="logEvent">The logging event.</param>
protected override void Write(LogEventInfo logEvent)
{
WriteDebugString(RenderLogEvent(Layout, logEvent));
}
private static void WriteDebugString(string message)
{
NativeMethods.OutputDebugString(message);
}
}
}