// Harrison McGuire
// UE4 Version 4.20.2
// https://github.com/Harrison1/unrealcpp
// https://severallevels.io
// https://harrisonmcguire.com
#include "AddMeshFromFile.h"
// add constructor header
#include "ConstructorHelpers.h"
// Sets default values
AAddMeshFromFile::AAddMeshFromFile()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
// add Cylinder to root
UStaticMeshComponent* Cylinder = CreateDefaultSubobject