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PyExampleDecorators.h
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#ifndef _PYEXAMPLEDECORATORS_H
#define _PYEXAMPLEDECORATORS_H
/*
*
* Copyright (C) 2010 MeVis Medical Solutions AG All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: MeVis Medical Solutions AG, Universitaetsallee 29,
* 28359 Bremen, Germany or:
*
* http://www.mevis.de
*
*/
//----------------------------------------------------------------------------------
/*!
// \file PyExampleDecorators.h
// \author Florian Link
// \author Last changed by $Author: florian $
// \date 2007-4
*/
//----------------------------------------------------------------------------------
#include "PythonQt.h"
#include <QDebug>
#include <QObject>
#include <QPushButton>
// an example CPP object
class YourCPPObject
{
public:
YourCPPObject(int arg1, float arg2)
{
a = arg1;
b = arg2;
}
float doSomething(int arg1) { return arg1 * a * b; };
private:
int a;
float b;
};
// an example decorator
class PyExampleDecorators : public QObject
{
Q_OBJECT
public Q_SLOTS:
// add a constructor to QSize variant that takes a QPoint
QSize* new_QSize(const QPoint& p) { return new QSize(p.x(), p.y()); }
// add a constructor for QPushButton that takes a text and a parent widget
QPushButton* new_QPushButton(const QString& text, QWidget* parent = NULL) { return new QPushButton(text, parent); }
// add a constructor for a CPP object
YourCPPObject* new_YourCPPObject(int arg1, float arg2) { return new YourCPPObject(arg1, arg2); }
// add a destructor for a CPP object
void delete_YourCPPObject(YourCPPObject* obj) { delete obj; }
// add a static method to QWidget
QWidget* static_QWidget_mouseGrabber() { return QWidget::mouseGrabber(); }
// add an additional slot to QWidget (make move() callable, which is not declared as a slot in QWidget)
void move(QWidget* w, const QPoint& p) { w->move(p); }
// add an additional slot to QWidget, overloading the above move method
void move(QWidget* w, int x, int y) { w->move(x, y); }
// add a method to your own CPP object
int doSomething(YourCPPObject* obj, int arg1) { return obj->doSomething(arg1); }
};
#endif