forked from exceptionnotfound/DesignPatterns
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathProgram.cs
More file actions
34 lines (31 loc) · 1004 Bytes
/
Copy pathProgram.cs
File metadata and controls
34 lines (31 loc) · 1004 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace State
{
class Program
{
/// <summary>
/// The State pattern encapsulates states of an object as objects themselves, and uses a Context class
/// (the Steak class in this example) to store the current state of the object and the object itself.
/// </summary>
/// <param name="args"></param>
static void Main(string[] args)
{
//Let's cook a steak!
Steak steak = new Steak("T-Bone");
// Apply temperature changes
steak.AddTemp(120);
steak.AddTemp(15);
steak.AddTemp(15);
steak.RemoveTemp(10); //Yes I know cooking doesn't work this way, bear with me.
steak.RemoveTemp(15);
steak.AddTemp(20);
steak.AddTemp(20);
steak.AddTemp(20);
Console.ReadKey();
}
}
}