Skip to content

Lukino2000/SQLiteCodeFirst

 
 

Repository files navigation

SQLite CodeFirst

Creates a SQLite Database from Code, using Entity Framework CodeFirst.

This Project ships several IDbInitializer which creates a new SQLite Database, based on your model/code. I started with the code from flaub.

Currently the following is supported:

  • Tables from classes (supported annotations: Table)
  • Columns from properties (supported annotations: Column, Key, MaxLength, Required, NotMapped, DatabaseGenerated)
  • PrimaryKey constraint (Key annotation, key composites are supported)
  • ForeignKey constraint (1-n relationships, support for 'Cascade on delete')
  • Not Null constraint
  • Auto increment (An int PrimaryKey will automatically be incremented)

I tried to write the code in a extensible way. The logic is divided into two main parts. Builder and Statement. The Builder knows how to translate the EdmModel into statements where a statement class creates the SQLite-DDL-Code. The structure of the statements is influenced by the SQLite Language Specification. You will find an extensive usage of the composite pattern.

How to use

If you want to let the Entity Framework create the database, if it does not exist, just set SqliteDropCreateDatabaseAlways<> or SqliteCreateDatabaseIfNotExists<> as your IDbInitializer<>.

public class MyDbContext : DbContext
{
    public MyDbContext()
        : base("ConnectionStringName") { }
  
    protected override void OnModelCreating(DbModelBuilder modelBuilder)
    {
        var sqliteConnectionInitializer = new SqliteCreateDatabaseIfNotExists<MyDbContext>(
            Database.Connection.ConnectionString, modelBuilder);
        Database.SetInitializer(sqliteConnectionInitializer);
    }
}

In a more advanced scenario you may want to populate some core- or test-data after the database was created. To do this, inherit from SqliteDropCreateDatabaseAlways<> or SqliteCreateDatabaseIfNotExists<> and override the Seed(MyDbContext context) function. This function will be called, in a own transaction, right after the database was created. This function is only executed if a new database was successfully created.

public class MyDbContextContextInitializer : SqliteDropCreateDatabaseAlways<MyDbContext>
{
    public MyDbContextInitializer(string connectionString, DbModelBuilder modelBuilder)
        : base(connectionString, modelBuilder) { }

    protected override void Seed(MyDbContext context)
    {
        context.Set<Player>().Add(new Player());
    }
}

About

Creates a SQLite Database based on a EdmModel by using Entity Framework CodeFirst.

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages

  • C# 100.0%