Create a button in the touch bar for native macOS applications
Process: Main
optionsObjectlabelString (optional) - Button text.accessibilityLabelString (optional) - A short description of the button for use by screenreaders like VoiceOver.backgroundColorString (optional) - Button background color in hex format, i.e#ABCDEF.iconNativeImage | String (optional) - Button icon.iconPositionString (optional) - Can beleft,rightoroverlay. Defaults tooverlay.clickFunction (optional) - Function to call when the button is clicked.enabledBoolean (optional) - Whether the button is in an enabled state. Default istrue.
When defining accessibilityLabel, ensure you have considered macOS best practices.
The following properties are available on instances of TouchBarButton:
A String representing the description of the button to be read by a screen reader. Will only be read by screen readers if no label is set.
A String representing the button's current text. Changing this value immediately updates the button
in the touch bar.
A String hex code representing the button's current background color. Changing this value immediately updates
the button in the touch bar.
A NativeImage representing the button's current icon. Changing this value immediately updates the button
in the touch bar.
A String - Can be left, right or overlay. Defaults to overlay.
A Boolean representing whether the button is in an enabled state.