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debugger.ts
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import * as vscode from "vscode"
import { build } from "./build"
import {
checkDeviceScriptManagerRuntimeVersion,
prepareForDeploy,
} from "./deploy"
import { DeviceScriptExtensionState } from "./state"
import { WorkspaceFolder, DebugConfiguration, CancellationToken } from "vscode"
import { CHANGE, SRV_DEVICE_SCRIPT_MANAGER, SRV_ROLE_MANAGER } from "jacdac-ts"
import type { StartArgs } from "@devicescript/dap"
import { pickDeviceScriptFile } from "./pickers"
export function activateDebugger(extensionState: DeviceScriptExtensionState) {
const { context } = extensionState
const { subscriptions } = context
// register a configuration provider for 'devicescript' debug type
const provider = new DeviceScriptConfigurationProvider(extensionState)
subscriptions.push(
vscode.debug.registerDebugConfigurationProvider(
"devicescript",
provider
)
)
trackRolesAndSimulators(extensionState)
subscriptions.push(
vscode.commands.registerCommand(
"extension.devicescript.debug.toggleFormatting",
() => {
const ds = vscode.debug.activeDebugSession
if (ds) {
ds.customRequest("toggleFormatting")
}
}
)
)
// register a dynamic configuration provider for 'devicescript' debug type
subscriptions.push(
vscode.debug.registerDebugConfigurationProvider(
"devicescript",
{
provideDebugConfigurations(
folder: WorkspaceFolder | undefined
): vscode.ProviderResult<DebugConfiguration[]> {
return [
{
name: "Devicescript: Launch",
request: "launch",
type: "devicescript",
},
]
},
},
vscode.DebugConfigurationProviderTriggerKind.Dynamic
)
)
const debuggerAdapterFactory =
new DeviceScriptAdapterServerDescriptorFactory()
subscriptions.push(
vscode.debug.registerDebugAdapterDescriptorFactory(
"devicescript",
debuggerAdapterFactory
)
)
subscriptions.push(debuggerAdapterFactory)
}
const SETTLE_DELAY = 1500
function trackRolesAndSimulators(extensionState: DeviceScriptExtensionState) {
const { context } = extensionState
const { subscriptions } = context
// track role manager
let unmount: () => void
vscode.debug.onDidStartDebugSession(
session => {
if (session.type !== "devicescript") return
const settings = vscode.workspace.getConfiguration(
"devicescript.debugger"
)
if (settings.get("showTerminalOnStart"))
vscode.commands.executeCommand(
"extension.devicescript.terminal.show"
)
if (settings.get("showSimulatorsOnStart"))
vscode.commands.executeCommand(
"extension.devicescript.openSimulators"
)
const config = session.configuration
const dsConfig = config as StartArgs
const dev = extensionState.bus.device(dsConfig.deviceId, true)
const srv = dev?.services({
serviceClass: SRV_ROLE_MANAGER,
})?.[0]
if (!srv) return
extensionState.bus.setRoleManagerService(srv)
const mgr = extensionState.bus.roleManager
unmount = mgr.subscribe(CHANGE, () => {
if (!mgr.allRolesBound()) {
// nag user about starting simulators
unmount?.()
unmount = undefined
setTimeout(async () => {
if (mgr.allRolesBound()) return
const start = "Start Simulators"
const res = await vscode.window.showWarningMessage(
"DeviceScript: Would you like to start missing simulators?",
start
)
if (res === start) {
vscode.commands.executeCommand(
"extension.devicescript.openSimulators"
)
}
}, SETTLE_DELAY)
}
})
},
undefined,
subscriptions
)
vscode.debug.onDidTerminateDebugSession(
session => {
if (session.type === "devicescript") {
unmount?.()
unmount = undefined
}
},
undefined,
subscriptions
)
// finaly cleanup
subscriptions.push({
dispose: () => {
extensionState.bus.setRoleManagerService(undefined)
unmount?.()
unmount = undefined
},
})
}
export class DeviceScriptAdapterServerDescriptorFactory
implements vscode.DebugAdapterDescriptorFactory
{
async createDebugAdapterDescriptor(
session: vscode.DebugSession,
executable: vscode.DebugAdapterExecutable | undefined
) {
return new vscode.DebugAdapterServer(8083, "localhost")
}
dispose() {}
}
export class DeviceScriptConfigurationProvider
implements vscode.DebugConfigurationProvider
{
constructor(readonly extensionState: DeviceScriptExtensionState) {}
get bus() {
return this.extensionState.bus
}
async resolveDebugConfigurationWithSubstitutedVariables(
folder: vscode.WorkspaceFolder,
config: vscode.DebugConfiguration,
token?: vscode.CancellationToken
) {
const sessionConfig = config as vscode.DebugSessionOptions
const dsConfig = config as StartArgs
if (!config.program) {
vscode.window.showErrorMessage(
"DeviceScript: Debug cancelled. Cannot find a program to debug."
)
return undefined
}
await this.extensionState.devtools.start()
if (!this.extensionState.devtools.connected) {
vscode.window.showErrorMessage(
"DeviceScript: Debug cancelled. Cannot start development server."
)
return undefined
}
// find device
if (!dsConfig.deviceId) {
const service =
await this.extensionState.resolveDeviceScriptManager()
if (service) {
const idx = service.device
.services({ serviceClass: service.serviceClass })
.indexOf(service)
dsConfig.deviceId = service.device.deviceId
dsConfig.serviceInstance = idx
}
}
if (token?.isCancellationRequested) return undefined
if (!dsConfig.deviceId) {
vscode.window.showErrorMessage(
`Debug cancelled. No device selected.`
)
return undefined
}
// expand device short name
if (/^[A-Z][A-Z][0-9][0-9]$/i.test(dsConfig.deviceId)) {
const shortIdDevice = this.bus
.devices({ serviceClass: SRV_DEVICE_SCRIPT_MANAGER })
.find(d => d.shortId === dsConfig.deviceId)
if (shortIdDevice) dsConfig.deviceId = shortIdDevice.deviceId
}
// start vm if needed
if (dsConfig.deviceId === this.extensionState.simulatorScriptManagerId)
await this.extensionState.startSimulator()
// find service
const service = this.bus.device(dsConfig.deviceId, true)?.services({
serviceClass: SRV_DEVICE_SCRIPT_MANAGER,
})?.[dsConfig.serviceInstance || 0]
if (!service) {
vscode.window.showErrorMessage(
`Debug cancelled. Could not find device ${dsConfig.deviceId}.`
)
return undefined
}
// check version (show it's own error dialogs)
if (
dsConfig.deviceId !== this.extensionState.simulatorScriptManagerId
) {
const versionOk = await checkDeviceScriptManagerRuntimeVersion(
this.extensionState.devtools.runtimeVersion,
service
)
if (!versionOk) {
// don't start debugging
return undefined
}
}
// prepare for deploy
await prepareForDeploy(this.extensionState, service)
// build and deploy
const buildResult = await build(config.program, {
service,
watch: true,
})
if (!buildResult?.success) {
vscode.window.showErrorMessage(
`Debug cancelled. Program has build errors.`
)
return undefined
}
// save as currently debugged project
await this.extensionState.updateCurrentDeviceScriptManagerId(
service.device.deviceId
)
// run, no debug
if (sessionConfig?.noDebug) {
console.debug(`skip debugger`)
return undefined
}
return config
}
/**
* Massage a debug configuration just before a debug session is being launched,
* e.g. add all missing attributes to the debug configuration.
*/
async resolveDebugConfiguration(
folder: WorkspaceFolder | undefined,
config: DebugConfiguration,
token?: CancellationToken
) {
this.extensionState.devtools.projectFolder = folder.uri
if (
!config.program &&
((config.request === "launch" && config.type === "devicescript") ||
(!config.request && !config.type))
) {
const file = await pickDeviceScriptFile(folder, {
title: "Pick a file to debug.",
})
if (!file) return undefined
// TODO: support workspace !== projectfolder
config.program = vscode.workspace.asRelativePath(file)
config.request = "launch"
config.type = "devicescript"
}
return config
}
}