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inttoptr.ll
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20 lines (17 loc) · 797 Bytes
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; ModuleID = '/tmp/emscripten/tmp/src.cpp.o'
target datalayout = "e-p:32:32-i64:64-v128:32:128-n32-S128"
target triple = "asmjs-unknown-emscripten"
@.str = private constant [14 x i8] c"hello, world!\00", align 1 ; [#uses=1]
; [#uses=1]
declare i32 @puts(i8*)
; [#uses=0]
define i32 @main() {
entry:
%retval = alloca i32 ; [#uses=2]
%0 = alloca i32 ; [#uses=2]
%"alloca point" = bitcast i32 0 to i32 ; [#uses=0]
%sz.i7 = inttoptr i32 32768 to i32* ; [#uses=1 type=i32*] XXX VERY BAD, but we pick a big number so unlikely to hit anything in the runtime
store i32 184, i32* %sz.i7, align 8
%1 = call i32 @puts(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i32 0, i32 0)) ; [#uses=0]
ret i32 0
}