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RemoteInput SDK allows users to share predefined input data such as sensor datas and virtual gamepad button states over WiFi in applications that build in Unity3D game engine. SDK was written in C# and it uses Transmission Control Protocol (TCP) for wireless communication. It can be added to any Unity Project.
RemoteInput SDK allows users to share predefined input data such as sensor datas and virtual gamepad button states over WiFi in applications that build in Unity3D game engine. SDK was written in C# and it uses Transmission Control Protocol (TCP) for wireless communication. It can be added to any Unity Project.