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v1.2.5

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Apps and Engines updates

tk-3dsmaxplus
- Fixed an occasional errors that would occur during startup in 3ds Max 2018 and 2019. This fix changes the way in which the parent widget is gathered in 3ds Max 2018 and 2019.

tk-multi-publish2
- Introduced the publish_fields and publish_kwargs properties on items. The new publish_fields property on publish items can be used to set arbitrary fields, including custom fields on publishes. The publish_kwargs property on publish items can be used to set keyword arguments for the call to tank.util.register_publish used to publish the item.

tk-hiero-export
- There was an issue in Nuke Studio, where if you attempted to export a nuke script and include SG write nodes, it would add the write node placeholders to the script, but they wouldn't be correctly linked up to the main hierarchy. This fix ensures they are correctly parent before the viewer node.

v1.2.4

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Apps, Engines and Core updates

tk-core
- Added a new descriptor, github_release, to allow downloading a tagged release directly from Github.

tk-houdini
- Fixed slow startup issue with Houdini 17.0.506 + on Windows.

tk-maya
- Added logging around the automatic context switching in tk-maya engine.

tk-motionbuilder
- Official support for MotionBuilder 2019
- Added context switching support for MotionBuilder.

tk-nuke
- Fixed an issue where it errored trying to display the error menu in Nuke Studio.
- The automatic context switching callbacks are no longer initialized outside of the main engine code. This means you can now bootstrap the nuke engine without having to initialize the callbacks separately.
- Fixed an issue in Nuke, where the Shotgun panel app wasn't updated correctly after opening or saving a file through Nuke's menu. The automatic context switching now uses the engine.context_change method to switch contexts when an instantiated engine is available.
- Fixed an issue in Nuke, where the engine didn't respect that different config environments might have different states of true or false for automatic context switching. This fix ensures that you can go from an environment with it set to True to an environment with it set to False or vice versa, and it will behave accordingly.

tk-photoshopcc
- Fixed a Photoshop CC regression in export_as_jpeg introduced in v1.7.1, which caused generate_thumbnail to fail.

tk-hiero-export
- Fixed a QuickTime preview generation issue in Hiero/Nuke Studio version 10.5 or above, where if you attempted to do a Shotgun export and your output was something other than a mov file, then it would not generate the preview QuickTime output and upload it.

tk-multi-workfiles2
- Improved logging around failed context changes in Workfiles2.

tk-nuke-writtenode
- Fixed an issue in tk-nuke-writenode where the path and profiles gets incorrectly updated in the newly opened script after the context changed due to the engine's file automatic context switching.

v1.2.3

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Updated to use tk-photoshopcc v1.7.1

v1.2.2

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Apps, Engines and Core updates

tk-core
- Small fix for a Windows-specific edge case that could result in an infinite loop.
- New version of the Shotgun API which include the version of httplib2 to 0.12.0, which fixes SNI issues.
- Fixed some certificate errors when uploading files to Shotgun.

tk-3dsmaxplus
- Fixed compatibility issue with 3ds Max 2019 update 3.

tk-desktop2
- Resolved an issue on Windows where user name comparisons could fail due to case sensitivity.

tk-multi-breakdown
- Moved some internal version computation logic into a new hook.

tk-multi-workfiles2
- Minor tweak to correct a PyQt5 incompatibility.

v1.2.1

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Apps, Engines and Core updates

tk-core
- Added support for the Shotgun Unified Login Flow.

tk-houdini
- Compatibility fixes for Houdini 17.

tk-maya
- Fix for window parenting on OSX
- Official support for Maya 2019

tk-nuke
- Updates Nuke version to support 11.3

tk-multi-publish2
- Minor styling change for a button to fix an issue in Houdini 17.

tk-multi-loader2
- Fixes button styling issues evident in Houdini 17.

v1.2.0

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New icon for tk-desktop2 and the latest tk-core and tk-multi-publish2.

v1.1.15

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Apps, Engines and Core updates

Updated to latest version of tk-core, tk-mari, tk-mari-projectmanager, tk-shotgun-launchfolder and tk-multi-publish2. Also updated software paths to our latest supported versions.

v1.1.14

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Maya engine updated to fix a stability issue on launch.

v1.1.13

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Apps, Engines, Frameworks and Core updates

tk-core
- Allows a parent object to be given when bootstrapping asynchronously. Minor tweaks to the Qt5 color palette provided out of the box.
- Introduces a new core hook called Bootstrap that can be used to cache Toolkit bundles from another location than the original one, i.e. Git or the Toolkit AppStore.

tk-multi-demo
- Fixes various thread-leaking issues that caused some stability problems in some environments on close.

tk-multi-publish2
- Add items name in publish completed and finialize complete messages

tk-multi-loader2
- Added Mp4 to Valid Extensions

tk-multi-shotgunpanel
- Added Mp4 to Valid Extensions

tk-multi-launchapp
- The application will now skip over undownloadable software icons instead of failing.

tk-multi-workfiles2
- ability to configure the tabs displayed in the app
- fixes text cutoff issues in workfile display

tk-nuke-writenode
- Adds a new configurable option that exposes the API's convert methods as UI actions in the Shotgun Menu.

tk-nuke
- added ability to set hotkeys in the tk-nuke.yml settings file.

tk-mari:
- Ups maximum supported version to 3.4.

tk-photoshopcc
- Reduces considerably the risk of a filename length issue on Windows.

tk-framework-qtwidget
- Minor tweak to the activity stream to fix a crash bug in some PySide2 environments.

v1.1.12

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Updated to the latest version of tk-framework-desktopserver