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from .EditorExtension import EditorExtension from .PPtr import PPtr, save_ptr from ..streams import EndianBinaryReader, EndianBinaryWriter class Component(EditorExtension): def __init__(self, reader: EndianBinaryReader): super().__init__(reader=reader) self.m_GameObject = PPtr(reader) # GameObject def save(self, writer: EndianBinaryWriter = None): if writer is None: writer = EndianBinaryWriter(endian=self.reader.endian) version = self.version super().save(writer) save_ptr(self.m_GameObject, writer)