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Commits on Oct 9, 2018
Do not create a GUID in the pc.Entity constructor unless it's requested in pc.Entity#getGuid(). Fixes duplicate creation of GUIDS when a scene is loaded
vkalpias
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3646337
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Commits on Oct 8, 2018
[FIX] Remove use of deprecated vector data accessors.
willeastcott
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b3f50cc
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Small refactor of pc.Application#destroy. (#1395)
willeastcott
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eb8d410
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Convert store getter to a simple property. (#1392)
willeastcott
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3cc2a43
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Commits on Oct 4, 2018
Merge branch 'master' of ssh://github.com/playcanvas/engine
daredevildave
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4661043
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Revert ordering in entity.clone
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daredevildave
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119a2b7
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Restore copying of mesh instance properties when cloning model component (#1389)
daredevildave
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8e7d583
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Ensure ParticleEmitter correctly destroys vertex buffer (#1388)
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daredevildave
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willeastcott
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e029a42
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Commits on Oct 3, 2018
[FIX] Properly restore layer state on calling removeEffect. (#1384)
willeastcott
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16364ed
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Model component refactor (#1378)
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daredevildave
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willeastcott
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5b9658a
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[FIX] support comma-separated string for font name
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daredevildave
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d78864d
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Clear asset when sprite or texture is set directly (#1383)
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daredevildave
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c2224d9
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[FIX] Cloned entity hierarchy now matches child order of original. (#1379)
willeastcott
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7de53c1
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Remove deprecated namespaces.
willeastcott
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b29d1b8
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Commits on Oct 1, 2018
Prevent error when spriteAsset is changed before texture atlas load has completed (#1381)
daredevildave
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12ca3a7
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Commits on Sep 25, 2018
RBG -> RGB (#1377)
willeastcott
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596f6dd
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Change pc.string.format to use string concatenation
daredevildave
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62fa0e3
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[FIX] Use 'rgba' style css string to set fillStyle in canvas (#1375)
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daredevildave
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04f4c5b
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Commits on Sep 22, 2018
[FIX] Pass Float32Array instead of pc.Vec4 to setValue. (#1372)
willeastcott
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265296c
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Fix initialization of buttons (#1370)
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daredevildave
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274d5cc
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Commits on Sep 21, 2018
Check enabled before loading element assets (#1368)
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daredevildave
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c126559
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[FIX] Remove .data reference from layout calculator. (#1367)
willeastcott
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73d8216
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Commits on Sep 20, 2018
[FIX] Restore legacy script attribute cloning for legacy scripts. (#1365)
willeastcott
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bc7082c
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Canvas font transparency (#1363)
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daredevildave
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31cbe7a
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Commits on Sep 19, 2018
Remove calls to pc.Component#onEnable/onDisable which do nothing. (#1357)
willeastcott
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1f09087
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Reduce calls to this.data getter. (#1358)
willeastcott
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6e52cb7
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Commits on Sep 18, 2018
Optimize pc.SceneParser#_openComponentData. (#1355)
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willeastcott
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7bdb477
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Commits on Sep 17, 2018
Remove typed arrays from pc.Vec2/3/4 and pc.Color. (#1327)
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willeastcott
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3ec4321
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Convert forEach to for loop in component systems. (#1351)
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willeastcott
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81253e3
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Commits on Sep 14, 2018
Missing semi-colon
daredevildave
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af32300
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Add warning message when setting element.color or element.rect to itself
daredevildave
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45844c4
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Commits on Sep 13, 2018
Fix eslint error
vkalpias
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db0712b
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Merge branch 'master' into optimize-image-element-color
vkalpias
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59cde60
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Merge branch 'master' into optimize-text-element-color
vkalpias
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94b8727
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Merge branch 'master' into optimize-element-updateMesh
vkalpias
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a1cb33f
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