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Resolution.cs
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59 lines (52 loc) · 992 Bytes
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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
namespace UnityEngine
{
public struct Resolution
{
private int m_Width;
private int m_Height;
private int m_RefreshRate;
public int width
{
get
{
return m_Width;
}
set
{
m_Width = value;
}
}
public int height
{
get
{
return m_Height;
}
set
{
m_Height = value;
}
}
public int refreshRate
{
get
{
return m_RefreshRate;
}
set
{
m_RefreshRate = value;
}
}
public override string ToString() => throw new NotImplementedException();
}
}