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Comfortable display density
Compact display density
Repository maintenance preparing for decentralised workflow
discussion
enhancement
Chringo/SSP#469
·
Filter by author
Chringo
opened
on Jun 4, 2017
·
v0.3.1 - The Future
1
The IDs are not consistent between connected systems
design
discussion
Chringo/SSP#315
·
Filter by author
TobbetheStalker
opened
on Feb 16, 2017
·
v0.2.2 - Internal testing
"Not triggered"-checkbox in editor for path handling is deprecated
design
Chringo/SSP#287
·
Filter by author
Chringo
opened
on Feb 13, 2017
·
v0.2.3 - Internal testing feedback
Pivot position is handled differently by physics- and graphics components
design
Chringo/SSP#284
·
Filter by author
Chringo
opened
on Feb 10, 2017
·
v0.2.2 - Internal testing
1
Bullet is compiler dependent which require us to recompile every time we build
on hold
optimisation
Chringo/SSP#270
·
Filter by author
Chringo
opened
on Feb 8, 2017
·
v0.2.2 - Internal testing
Camera frame dependancy
bug
Chringo/SSP#259
·
Filter by author
Pistonnoob
opened
on Feb 7, 2017
·
v0.2.1 - Optimisation, enhancement, and content creation
3
The observer class retrieves entity IDs as integers instead of unsigned integers
enhancement
Chringo/SSP#235
·
Filter by author
Chringo
opened
on Feb 2, 2017
·
v0.2.1 - Optimisation, enhancement, and content creation
2
Degree or Radian?
bug
design
Chringo/SSP#208
·
Filter by author
Galthukan
opened
on Jan 27, 2017
·
v0.2.2 - Internal testing
Camera yaw
bug
Chringo/SSP#159
·
Filter by author
JohnAugustsson
opened
on Jan 19, 2017
·
v0.2.0 - Gameplay
3
std::map is slow
enhancement
Chringo/SSP#124
·
Filter by author
TobbetheStalker
opened
on Jan 13, 2017
·
v0.2.0 - Gameplay
2
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