use feather_core::text::{Color, TextRoot, Translate};
use feather_server_types::{ChatEvent, ChatPosition, Game, Name, PlayerJoinEvent};
use fecs::World;
#[fecs::event_handler]
pub fn on_player_join_broadcast_join_message(
event: &PlayerJoinEvent,
game: &mut Game,
world: &mut World,
) {
let message: String = {
let name = world.get::