Pinned Loading
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DeltaEngine
DeltaEngine PublicC++23 DirectX 12 game engine and editor with a render graph, PBR, IBL, shadows, post processing, static reflection, undo/redo, and MCP control for AI agents.
C++ 1
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SmartReference
SmartReference PublicSmart Reference is a Unity plugin that enables lazy loading asset references in ScriptableObject and MonoBehaviour.
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UnlimitedScrollUI
UnlimitedScrollUI PublicUnlimitedScrollUI is a uGUI plugin in Unity that supports scroll views with unlimited items, minimizing CPU and memory usage. Asset Store: https://u3d.as/2z2a
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PragmaTimeline
PragmaTimeline PublicPragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.
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GPUParticles
GPUParticles PublicA GPU driven particle system built in C++ and DirectX 11, utilizing compute shaders with indirect dispatch and indirect draw call.
C++ 7
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