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Copy pathTriggerControl.cs
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56 lines (51 loc) · 1.68 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using MetroFramework.Controls;
namespace CouchComputerControl.UI
{
public partial class TriggerControl : MetroUserControl
{
public SmartController.GamepadTrigger Trigger
{
get { return trigger; }
set
{
if (value != trigger)
{
if (trigger != null)
{
trigger.Changed -= OnTriggerChanged;
trigger.StateChanged -= OnTriggerChanged;
}
trigger = value;
if (trigger != null)
{
trigger.Changed += OnTriggerChanged;
trigger.StateChanged += OnTriggerChanged;
OnTriggerChanged(trigger, new EventArgs());
}
}
}
}
private SmartController.GamepadTrigger trigger;
public TriggerControl()
{
InitializeComponent();
}
private void OnTriggerChanged(object sender, EventArgs e)
{
this.InvokeSafe(() => UpdateUI());
}
private void UpdateUI()
{
metroLabel1.Text = string.Format("Trigger:\nValue: {0}%\nState: {1}", Trigger != null ? ((int)(Trigger.Value * 100)).ToString() : "-", Trigger != null ? Trigger.State.ToString() : "-");
metroTrackBar1.Value = Trigger != null ? (int)(metroTrackBar1.Maximum * Trigger.Value) : 0;
}
}
}