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Copy pathButtonControl.cs
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64 lines (57 loc) · 1.84 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using MetroFramework.Controls;
namespace CouchComputerControl.UI
{
public partial class ButtonControl : MetroUserControl
{
public SmartController.GamepadButton Button
{
get { return button; }
set
{
if (value != button)
{
if (button != null)
{
button.WentDown -= OnButtonEvent;
button.ContinuedDown -= OnButtonEvent;
button.WentUp -= OnButtonEvent;
}
button = value;
if (button != null)
{
button.WentDown += OnButtonEvent;
button.ContinuedDown += OnButtonEvent;
button.WentUp += OnButtonEvent;
UpdateUI();
}
}
}
}
private SmartController.GamepadButton button;
public ButtonControl()
{
InitializeComponent();
}
private void OnButtonEvent(object o, EventArgs e)
{
this.InvokeSafe(()=>UpdateUI());
}
private void UpdateUI()
{
this.metroCheckBox1.Checked = button != null ? button.IsDown : false;
if (this.metroCheckBox1.Checked)
this.metroCheckBox1.Text = string.Format("{0} ({1}s)",
button.Button.ToString(), Math.Round(button.PressDuration.TotalSeconds,1).ToString());
else
this.metroCheckBox1.Text = button != null ? button.Button.ToString() : "-";
}
}
}